Difference between revisions of "Apelike creature"

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(stick to the actual common traits, lede, stub marker, history, etc.)
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The '''apelike creature''' is a [[monster class]] in ''[[NetHack]]'', represented by the Y glyph ({{white|Y}}). The class is composed of the following [[monster]]s:
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The '''apelike creature''' is a [[monster class]] that appears in ''[[NetHack]]'', and is represented by an uppercase [[Y]] glyph ({{white|Y}}). Apelike creatures are designated internally by the macro '''S_YETI'''.{{refsrc|include/monsym.h|65|version=NetHack 3.6.7}}
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The monster class contains the following monsters:{{refsrc|src/monst.c|1921|version=NetHack 3.6.7}}
  
 
* {{monsymlink|monkey}}
 
* {{monsymlink|monkey}}
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All apelike creatures are defined by the <code>'''S_YETI'''</code> macro in [[monst.c]]. Apelike creatures favor clawing and biting in combat. The [[monkey]] has a theft attack, while the [[owlbear]], [[carnivorous ape]] and [[sasquatch]] have a [[grabbing attack]]. As pets, these monster regard [[banana]]s as [[treat]]s.
 
All apelike creatures are defined by the <code>'''S_YETI'''</code> macro in [[monst.c]]. Apelike creatures favor clawing and biting in combat. The [[monkey]] has a theft attack, while the [[owlbear]], [[carnivorous ape]] and [[sasquatch]] have a [[grabbing attack]]. As pets, these monster regard [[banana]]s as [[treat]]s.
  
All apelike monsters leave [[corpse]]s which are safe to eat, subject to freshness. Furthermore, yeti corpses may grant resistance to [[cold]].
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All apelike monsters leave [[corpse]]s which are safe to eat, subject to freshness.
{{nethack-366}}
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==History==
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The apelike creatures first appear in [[NetHack 3.0.0]], which introduces the ape and carnivorous ape. From this version to [[NetHack 3.1.0]], the monster class uses the uppercase [[A]] glyph, {{white|A}}, and is designated internally with the macro '''S_APE''' - NetHack 3.1.0 moves apelike creatures to their current glyph, merging the [[yeti]] into the monster class and repurposing its macro.
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{{stub}}
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{{nethack-367}}
 
[[Category:Monster classes]]
 
[[Category:Monster classes]]

Revision as of 22:56, 2 December 2023

The apelike creature is a monster class that appears in NetHack, and is represented by an uppercase Y glyph (Y). Apelike creatures are designated internally by the macro S_YETI.[1]

The monster class contains the following monsters:[2]

Common traits

All apelike creatures are defined by the S_YETI macro in monst.c. Apelike creatures favor clawing and biting in combat. The monkey has a theft attack, while the owlbear, carnivorous ape and sasquatch have a grabbing attack. As pets, these monster regard bananas as treats.

All apelike monsters leave corpses which are safe to eat, subject to freshness.

History

The apelike creatures first appear in NetHack 3.0.0, which introduces the ape and carnivorous ape. From this version to NetHack 3.1.0, the monster class uses the uppercase A glyph, A, and is designated internally with the macro S_APE - NetHack 3.1.0 moves apelike creatures to their current glyph, merging the yeti into the monster class and repurposing its macro.

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