Beartrap

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Revision as of 22:56, 24 May 2008 by Rogerb-on-NAO (talk | contribs) (This article claims to be about the item, then describes the trap. Merge parts about the trap into Trap. Add Template:nethack-343)
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This article is about the item. For the trap it creates, see Trap#^ Bear trap.
( Beartrap.png
Name beartrap
Appearance beartrap
Base price 60 zm
Weight 200
Material [[{{{material}}}]]
Monster use Will not be used by monsters.

A user has suggested this page be merged with "this paragraph is mostly about the trap, not the item. Its content should be merged into Trap#^ Bear trap"

A beartrap is a tool object. These are usually obtained by untrapping them when primed. These can be applied on the ground to create a trap to clamp onto monsters unlucky enough to not avoid the trap, rendering them immobile until they escape. Monsters that are too small, incorporeal, amorphous, whirly, or flying won't be trapped, and metallivores can eat the trap. Be careful, as you can still get caught in your own beartrap if you step on it or fail to disarm it.

Alignment issue

If you are lawful, you suffer a -1 alignment penalty if you set a bear trap.

Strategy

A beartrap can be applied in a narrow corridor to slow down pursuers. They can be used when stealing from shops to prevent the shopkeeper from blocking the door. A stuck monster is also an easy target for ranged attacks.

It takes some time to set a beartrap -- if a hostile monster comes near, you will stop setting the trap (in much the same way an approaching monster can interrupt a meal). It may help to retreat around a corner or down a long passage in order to give yourself time to apply the trap. Because of the time delay in setting the trap, it does not make a very useful tool for emergency getaways. The time needed to set the trap is doubled if you are blind.

Do not attempt to set a beartrap while fumbling or confused, as you will trap yourself instead. The same advice applies to cursed beartraps.

Should you become stuck in a bear trap, try to move diagonally as this significantly shortens the amount of turns needed to get out of it.[1]

References

  1. hack.c, line 1250, moving diagonally out of a beartrap

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.