Boomerang
Revision as of 22:50, 24 March 2008 by Floatingeye (talk | contribs) (Changed weight to 5, according to O'Donnell spoilers)
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Name | boomerang |
Appearance | boomerang |
Damage vs. small | 1d9 |
Damage vs. large | 1d9 |
To-hit bonus | +0 |
Weapon skill | boomerang |
Size | one-handed |
Base price | 20 zm (+10/positive enchant) |
Weight | 5 |
Material | wood |
A boomerang is a ranged weapon, designed for throwing.
When thrown, it will travel in a circular path clockwise from the direction thrown, hitting anything in its path. If it makes its way back to you there is a (dexterity in 20) chance of catching the boomerang; otherwise it hits you. Cursed ones always hit you. Boomerangs will not return if their path is blocked by a wall.
The unusual throwing mechanics make this a rarely used weapon.
Boomerang skill
Boomerang | |
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Max | Role |
Basic | |
Expert |
Boomerangs are the only weapons to use boomerang skill, and there are no artifact boomerangs.