Difference between revisions of "Calm steed"

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'''Calm steed''' is a [[technique]] in [[SLASH'EM]] for [[Yeomen]].
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'''Calm steed''' is a [[technique]] for [[Yeomen]] in [[SLASH'EM]], [[SlashTHEM]] and [[Hack'EM]]. The technique is intended to make a steed more tame.
  
The technique is intended to make a steed more tame, but due to bug, the technique has no effect.<ref>{{sourcecode|tech.c|750|version=SLASH'EM 0.0.7E7F2}} The technique simply calls tamedog with no object. This has no effect on an already tame monster</ref> This bug is fixed in the version of SLASH'EM hosted on [[Hardfought]], and adds one tameness point to the player's steed, up to a maximum of 20. Using the technique will set the timeout to 500-1499 turns.
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==Description==
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When used, the technique adds one tameness point to the player's steed, up to a maximum of 20. Using the technique will set the timeout to 500-1499 turns.
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Due to a bug in older versions of SLASH'EM, the technique had no effect;{{refsrc|tech.c|750|version=SLASH'EM 0.0.7E7F2|comment=The technique simply calls tamedog with no object, which has no effect on an already tame monster}} this bug is fixed in the version of SLASH'EM hosted on [[Hardfought]].
  
 
==Messages==
 
==Messages==

Revision as of 12:39, 24 April 2023

Calm steed is a technique for Yeomen in SLASH'EM, SlashTHEM and Hack'EM. The technique is intended to make a steed more tame.

Description

When used, the technique adds one tameness point to the player's steed, up to a maximum of 20. Using the technique will set the timeout to 500-1499 turns.

Due to a bug in older versions of SLASH'EM, the technique had no effect;[1] this bug is fixed in the version of SLASH'EM hosted on Hardfought.

Messages

Foo gets tamer.
You used the technique while riding a steed.
Your technique is only effective when riding a monster.
You used the technique while not riding a monster.

References

  1. tech.c in SLASH'EM 0.0.7E7F2, line 750: The technique simply calls tamedog with no object, which has no effect on an already tame monster