Difference between revisions of "Center of All"

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(Note about effects of fire and shock (plus info box))
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Center of All is a monster from the [[dNetHack]] variant.
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{{monster
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|name=Center of All
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|symbol={{magenta|'}}
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|difficulty=22
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|level=18
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|experience=539
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|speed=10
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|AC=-8
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|MR=100
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|align=0
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|frequency=0
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|genocidable=No
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|attacks=Weapon 4d6 physical, Arrow 1d1 [[loadstone]]
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|weight=5800
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|nutr=0
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|size=large
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|resistances=[[fire]], [[cold]], [[sleep]], [[shock]], [[poison]]
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|resistances conveyed=
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|attributes={{attributes
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|Center of All|=
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|amphibious=1
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|breathless=1
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|mindless=1
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|humanoid=1
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|thick=1
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|pois=1
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|nopoly=1
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|neuter=1
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|hostile=1
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|strong=1
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|collect=1
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|nocorpse=1
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|death=1
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|notame=1
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|noregen=1
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}}
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}}
  
[[File:Center of All.png]] {{magenta|'}}: Weapon +4d6, throws cursed loadstones. Permanently invisible.
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'''Center of All''' is a monster from the [[dNetHack]] variant, a powerful [[unique monster|unique]] [[golem]] that guards the First Key of Neutrality.
  
Guardian of the First Key of Neutrality, Center of All is generated randomly as part of normal monster generation, rather than in a guaranteed lair. Entering the golem level (Sum of All) in the neutral quest does, however, greatly increase the odds of Center of All appearing, so he will often appear in the neutral quest
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Center of All is generated randomly as part of normal monster generation, rather than in a guaranteed lair. However, entering the golem level (Sum of All) in the Neutral Quest branch greatly increases the odds of Center of All appearing, so he will most likely appear while the player is in that branch.  Center of All is permanently [[invisible]] and can easily surprise players who do not have the ability to [[see invisible]].
  
His loadstone attack is a grave threat. Thrown loadstones deal 1d30 damage have a 1/3 chance of adding themselves to the target's inventory instead of dropping to the floor. In this way, Center of All can quickly immobilize his opponents.
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Besides dealing physical damage in melee, Center of All is able to throw [[cursed]] [[loadstone]]s at his opponents. These thrown loadstones deal [[D notation|1d30]] damage and have a 1/3 chance of adding themselves to the target's inventory instead of dropping to the floor. In this way, Center of All can quickly weigh down and immobilize his opponents.
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Like an [[iron golem]], Center of All is slowed by [[lightning]] and healed by [[fire]] attacks.
  
 
{{encyclopedia|
 
{{encyclopedia|

Revision as of 19:51, 24 August 2015

Center of All is a monster from the dNetHack variant, a powerful unique golem that guards the First Key of Neutrality.

Center of All is generated randomly as part of normal monster generation, rather than in a guaranteed lair. However, entering the golem level (Sum of All) in the Neutral Quest branch greatly increases the odds of Center of All appearing, so he will most likely appear while the player is in that branch. Center of All is permanently invisible and can easily surprise players who do not have the ability to see invisible.

Besides dealing physical damage in melee, Center of All is able to throw cursed loadstones at his opponents. These thrown loadstones deal 1d30 damage and have a 1/3 chance of adding themselves to the target's inventory instead of dropping to the floor. In this way, Center of All can quickly weigh down and immobilize his opponents.

Like an iron golem, Center of All is slowed by lightning and healed by fire attacks.

Compass all the planes,
and yet you will never find
creation's heart
[ riff on a Planescape Haiku, originally by Ecco-Mono ]