Difference between revisions of "Cerberus (dNetHack)"

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  |resistances=[[fire]]
 
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  |resistances conveyed=[[fire]]
 
  |resistances conveyed=[[fire]]
  |attributes={{attributes
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  |attributes={{attributes|Cerberus|nohands=1|animal=1|carnivore=1|nopoly=1|male=1|hostile=1|nasty=1|infravisible=1|hell=1|traitor=1}}
|Cerberus|=
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  |reference=
|nohands=1
 
|animal=1
 
|carnivore=1
 
|nopoly=1
 
|male=1
 
|hostile=1
 
|nasty=1
 
|infravisible=1
 
|hell=1
 
|traitor=1
 
|notame=1
 
}}
 
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{{for|other implementations of the monster|Cerberus}}
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'''Cerberus''', {{magenta|d}}, is a [[unique]] [[monster]] that appears in [[dNetHack]] and [[notdNetHack]]. He is a three-headed, [[carnivorous]] and [[hell hound]]-like animal that can be seen via [[infravision]], and may turn [[traitor]] while tame.
  
In [[dNetHack]], '''Cerberus''' is a unique [[hell hound]] that appears in the [[User:Chris/dNetHack/Windowless Tower|Windowless Tower]].
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Cerberus has three bite attacks and a strong [[fire]] [[breath weapon]], and possesses [[fire resistance]].
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Consuming Cerberus's [[corpse]], [[tin]], or [[Potion of blood (dNetHack)|blood]] conveys long-lasting but temporary fire resistance.
  
 
==Generation==
 
==Generation==
Cerberus will be generated just inside the main door of the courtyard on the first floor of the Tower.
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Cerberus is always generated hostile, and is not a valid form for [[polymorph]].
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Cerberus appears in the [[Windowless Tower]], where he is placed just inside the main door of the ground floor courtyard.
  
 
==Strategy==
 
==Strategy==
He's not particularly difficult, but can pose a serious threat to early game characters attempting to clear the Tower without fire resistance or a sufficient health pool. When eaten, his corpse grants fire resistance for quite a long time - but not permanently.
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While Cerberus is not particularly difficult overall, he can still pose a serious threat to early game characters attempting to clear the Tower without fire resistance or a sufficient health pool.
  
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==Encyclopedia entry==
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{{encyclopedia|
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Cerberus, (or Kerberos in Greek), was the three-headed dog
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that guarded the Gates of Hell.  He allowed any dead to enter,
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and likewise prevented them all from ever leaving.  He was
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bested only twice:  once when Orpheus put him to sleep by
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playing bewitching music on his lyre, and the other time when
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Hercules confronted him and took him to the world of the
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living (as his twelfth and last labor).
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}}
 
{{stub}}
 
{{stub}}
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{{variant-343}}
 
[[Category:dNetHack monsters]]
 
[[Category:dNetHack monsters]]
{{variant-343}}
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[[Category:notdNetHack monsters]]

Latest revision as of 15:52, 10 March 2024

For other implementations of the monster, see Cerberus.

Cerberus, d, is a unique monster that appears in dNetHack and notdNetHack. He is a three-headed, carnivorous and hell hound-like animal that can be seen via infravision, and may turn traitor while tame.

Cerberus has three bite attacks and a strong fire breath weapon, and possesses fire resistance.

Consuming Cerberus's corpse, tin, or blood conveys long-lasting but temporary fire resistance.

Generation

Cerberus is always generated hostile, and is not a valid form for polymorph.

Cerberus appears in the Windowless Tower, where he is placed just inside the main door of the ground floor courtyard.

Strategy

While Cerberus is not particularly difficult overall, he can still pose a serious threat to early game characters attempting to clear the Tower without fire resistance or a sufficient health pool.

Encyclopedia entry

Cerberus, (or Kerberos in Greek), was the three-headed dog
that guarded the Gates of Hell. He allowed any dead to enter,
and likewise prevented them all from ever leaving. He was
bested only twice: once when Orpheus put him to sleep by
playing bewitching music on his lyre, and the other time when
Hercules confronted him and took him to the world of the
living (as his twelfth and last labor).

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