Difference between revisions of "Crossbow bolt"

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==Breakage==
 
==Breakage==
Along with [[arrow]]s and [[dart]]s, crossbow bolts are liable to break when fired or thrown. This destroys the item, with no message. The items simply disappears. This chance to break is minimized by the item's [[enchantment]] and your [[Luck]]. Compare this with [[dagger]]s, which cannot break when thrown.
+
Along with [[arrow]]s and [[dart]]s, crossbow bolts are liable to break when fired or thrown. This destroys the item, with no message. The bolt simply disappears. This chance to break is minimized by the item's [[enchantment]] and your [[Luck]]. Compare this with [[dagger]]s, which cannot break when thrown.
  
 
Projectiles have a probability of disappearing after use.  For uncursed projectiles, this depends on the net enchantment/erosion of the item. +0 projectiles have 2/3 probability of disappearing, +1 have 1/3 probability, and +2 or greater reduces the chance of breaking to 1/4 probability.
 
Projectiles have a probability of disappearing after use.  For uncursed projectiles, this depends on the net enchantment/erosion of the item. +0 projectiles have 2/3 probability of disappearing, +1 have 1/3 probability, and +2 or greater reduces the chance of breaking to 1/4 probability.

Revision as of 02:27, 16 October 2009

) Crossbow bolt.png
Name crossbow bolt
Appearance crossbow bolt
Damage vs. small 1d4
Damage vs. large 1d6
To-hit bonus +0
Weapon skill crossbow
Size one-handed
Base price 2 zm
(+10/positive
enchant)
Weight 1
Material iron

A crossbow bolt is a projectile for use with a crossbow.

Along with other cursed missile weapons or launchers, cursed bolts occasionally "slip from your hand" when you throw or fire them, and end up on the ground.

Breakage

Along with arrows and darts, crossbow bolts are liable to break when fired or thrown. This destroys the item, with no message. The bolt simply disappears. This chance to break is minimized by the item's enchantment and your Luck. Compare this with daggers, which cannot break when thrown.

Projectiles have a probability of disappearing after use. For uncursed projectiles, this depends on the net enchantment/erosion of the item. +0 projectiles have 2/3 probability of disappearing, +1 have 1/3 probability, and +2 or greater reduces the chance of breaking to 1/4 probability.

For blessed projectiles, there's also a possibility of being saved due to luck, as follows:

Luck        prob of save
0 - 2          .25
3 - 5          .49
6 - 8          .74
9 - 12         .98

dothrow.c#line1317

Weapon skill

Although not necessary to throw or fire crossbow bolts, the best use of bolts is with an appropriate launcher. The crossbow skill allow the following roles to reach the following skill levels:


Crossbow
Max Role
Basic
Skilled
Expert