Difference between revisions of "Dead tree"

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Dead trees are a [[Dungeon feature]] found in [[UnNetHack]], based on a similar feature in [[NetHack brass]]. They can be cut down in half the time of a regular tree.  
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A '''dead tree''' is a [[dungeon feature]] that appears in [[UnNetHack]], [[EvilHack]] and [[Hack'EM]]. Dead trees are based on a similar feature in [[NetHack brass]].
  
In addition to being randomly generated, if you hit a [[tree]] with some form of death attack, it will wither and become a dead tree.
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==Generation==
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In addition to being randomly generated, [[tree]]s will be turned into dead trees if they are hit with something that kills them, e.g. [[fire]] or [[death ray]]s.
  
When kicking the tree, there is a 1/5 chance of disturbing an angry [[raven]], a 1/5 chance of knocking down the tree, a 1/5 chance of hurting your foot, and a 2/5 chance of simply displaying a message.  
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==Description==
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A dead tree can be cut down by [[apply]]ing any [[axe]], which takes half the time of a regular tree.  
  
 
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[[Kick]]ing a dead tree has a {{frac|5}} chance of generating a hostile [[raven]], a {{frac|5}} chance of knocking down the tree and removing it, {{frac|5}} chance of hurting your leg, and a {{frac|2|5}} chance of nothing happening. If the dead tree has already generated a raven, there is instead a {{frac|2}} chance of nothing happening, a {{frac|4}} chance of hurting your leg, and a {{frac|4}} chance of kicking down the tree.
If an angry raven has already appeared from this tree, you instead have a 1/4 chance of hurting your foot, a 1/4 chance of knocking down the tree, and a 1/2 chance of simply displaying a message.
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{{stub}}
 
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{{stub}} [[Category:UnNetHack]] [[Category:Dungeon features]]
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[[Category:UnNetHack dungeon features]]
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[[Category:EvilHack dungeon features]]
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[[Category:Hack'EM dungeon features]]

Latest revision as of 10:20, 19 February 2024

A dead tree is a dungeon feature that appears in UnNetHack, EvilHack and Hack'EM. Dead trees are based on a similar feature in NetHack brass.

Generation

In addition to being randomly generated, trees will be turned into dead trees if they are hit with something that kills them, e.g. fire or death rays.

Description

A dead tree can be cut down by applying any axe, which takes half the time of a regular tree.

Kicking a dead tree has a 15 chance of generating a hostile raven, a 15 chance of knocking down the tree and removing it, 15 chance of hurting your leg, and a 25 chance of nothing happening. If the dead tree has already generated a raven, there is instead a 12 chance of nothing happening, a 14 chance of hurting your leg, and a 14 chance of kicking down the tree.

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