Difference between revisions of "Dungeon feature"

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'''Dungeon features''' are objects which remain fixed on a single [[space]] and provide some more or less useful function. They generally cannot be created, but can usually be destroyed.  
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'''Dungeon features''' are objects which remain fixed on a single [[square]] and provide some more or less useful function. Each square has one and exactly one feature. Some features are akin to '''terrain''' while some are like large objects that more or less take up the entire square.
  
==Indestructable features==
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* {{lightgray|>}} {{lightgray|<}} [[Staircases]]
  
* {{lightgray|>}} [[Staircases]]
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* {{brown|>}} {{brown|<}} [[Ladder]]s
  
==Destructable features==
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* {{lightgray|_}} [[Altar]]s
  
The following features can be destroyed, by the given method:
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* {{lightgray|#}} [[Sink]]s
  
* {{lightgray|_}} [[Altars]] (co-racial sacrifice on a chaotic altar when lawful or neutral)
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* {{blue|{}} {{blue|¶}} [[Fountain]]s
* {{lightgray|#}} [[Sinks]] (digging down)
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* {{blue|{}} [[Fountain]]s (digging down)
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* {{green|#}} [[Tree]]s
* {{green|#}} [[Trees]] (applying an axe)
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* {{magenta|^}} [[Traps]] (overuse, or digging down)
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* {{magenta|^}} [[Trap]]s
* {{brown|+}} [[Door]]s (force bolt, etc.)
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* {{brown|#}} [[Drawbridge]]s (force bolt, etc.)
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* {{brown|+}} {{brown|-}} {{brown|&#124;}} [[Door]]s
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* {{brown|.}} [[Doorway]]s
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* {{lightgray|-}} {{lightgray|&#124;}} [[Wall]]s
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* {{brown|#}} [[Drawbridge]]s
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* {{cyan|#}} [[Iron bars]]
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* {{lightgray|.}} [[Floor]], usually in a [[room]]
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* {{lightgray|#}} {{white|#}} [[Corridor]]s
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* {{yellow|\}} [[Throne]]s
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* {{lightgray|&#124;}} [[Grave]]s
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* {{blue|&#125;}} [[Water]]
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* {{cyan|.}} [[Ice]]
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* {{red|&#125;}} [[Lava]]
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* {{lightgray|#}} [[Cloud]]
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* {{black|&nbsp;}} [[Air]]
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* {{black|&nbsp;}} [[Solid rock]] or unexplored part of the dungeon.
  
 
[[Category:Dungeon features|*]]
 
[[Category:Dungeon features|*]]
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{{noversion}}

Latest revision as of 16:36, 4 April 2023

Dungeon features are objects which remain fixed on a single square and provide some more or less useful function. Each square has one and exactly one feature. Some features are akin to terrain while some are like large objects that more or less take up the entire square.