Dungeon feature
Revision as of 21:03, 24 May 2007 by 71.192.35.179 (talk)
Dungeon features are objects which remain fixed on a single space and provide some more or less useful function. Each space has one and exactly one feature. Some features are akin to terrain while some are like large objects that more or less take up the entire space.
- > < Staircases
- > < Ladders
- _ Altars
- # Sinks
- { ¶ Fountains
- # Trees
- ^ Traps
- + - | Doors
- . Doorways
- - | Walls
- # # Corridors
- \ Thrones
- | Graves
- } Water
- . Ice
- } Lava
- # Cloud
- Solid rock or unexplored part of the dungeon.