Difference between revisions of "Electric bug"

From NetHackWiki
Jump to navigation Jump to search
(Cleaned up and revised for inclusion in SpliceHack)
m (Description: potholes)
 
(3 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{monster
+
The '''electric bugs''' are a group of monsters that appear in [[SLASH'EM]], [[SpliceHack]], [[SlashTHEM]], and [[Hack'EM]].
|name = spark bug
+
 
|difficulty=4
+
==Description==
|level = 2
+
The electric bugs are:
|speed = 12
+
 
|AC = 9
+
* {{monsymlink|spark bug}}
|MR = 0
+
* {{monsymlink|arc bug}}
|align = 0
+
* {{monsymlink|lightning bug}}
|experience = 19
+
 
|frequency = 1
+
All electric bugs are a part of the [[xan or other mythical/fantastic insect]] [[monster class]]. They possess the same bite attacks as [[grid bug]]s, but since they are higher than level 0, the shock damage dealt can destroy [[ring]]s and [[wand]]s. In SpliceHack, electric bugs are restricted to orthogonal movement like grid bugs.
|genocidable = Yes
 
|attacks = Bite [[shock]] 1d3
 
|size = Tiny
 
|weight = 15
 
|nutr = 10
 
|resistances = [[shock]], [[poison]]
 
|resistances conveyed = None
 
|attributes = {{attributes|A spark bug|=
 
|animal = 1
 
|hostile = 1
 
|infravisible = 1
 
|hitasone = 1
 
|nocorpse = 1
 
|sgroup=1
 
|nohell=1
 
}}
 
|reference = [[SLASH'EM 0.0.7E7F2/monst.c#line1794]]
 
}}
 
{{monster
 
|name = arc bug
 
|difficulty=6
 
|level = 4
 
|speed = 12
 
|AC = 9
 
|MR = 0
 
|align = 0
 
|experience = 45
 
|frequency = 1
 
|genocidable = Yes
 
|attacks = Bite [[shock]] 2d4
 
|size = Tiny
 
|weight = 15
 
|nutr = 10
 
|resistances = [[shock]], [[poison]]
 
|resistances conveyed = None
 
|attributes = {{attributes|An arc bug|=
 
|animal = 1
 
|hostile = 1
 
|infravisible = 1
 
|hitasone = 1
 
|nocorpse=1
 
|sgroup=1
 
|nohell=1
 
}}
 
|reference = [[SLASH'EM 0.0.7E7F2/monst.c#line1800]]
 
}}
 
{{monster
 
|name = lightning bug
 
|difficulty=8
 
|level = 6
 
|speed = 12
 
|AC = 9
 
|MR = 0
 
|align = 0
 
|experience = 79
 
|frequency = 1
 
|genocidable = Yes
 
|attacks = Bite [[shock]] 2d6
 
|size = Tiny
 
|weight = 15
 
|nutr = 10
 
|resistances = [[shock]], [[poison]]
 
|resistances conveyed = None
 
|attributes = {{attributes|A lightning bug|=
 
|animal = 1
 
|hostile = 1
 
|infravisible = 1
 
|hitasone = 1
 
|sgroup = 1
 
|nocorpse = 1
 
|nohell = 1
 
}}
 
|reference = [[SLASH'EM 0.0.7E7F2/monst.c#line1806]]
 
}}
 
'''Spark bugs''', '''arc bugs''', and '''lightning bugs''', collectively referred to as '''electric bugs''', are monsters in [[SLASH'EM]] and [[SpliceHack]]. They possess the same shock attacks as [[grid bug]]s, but since they are higher than level 0, their attacks have the potential to destroy rings and wands. In SpliceHack, they can only move orthogonally like grid bugs, but in SLASH'EM they can move diagonally as well.
 
  
 
==Strategy==
 
==Strategy==
All three of these bugs can be a large danger to an early SLASH'EM character.  [[Magic cancellation]] is a must to protect against their attacks, but even MC 3 is not proof against them, and it may be difficult to acquire for a beginning character. The main danger of these bugs is that they may destroy wands; in SLASH'EM, a wand exploding has the same effect as if you [[breaking wands|broke it yourself]]. This means that all those wands you have could cause magical explosions, [[wand of cancellation|cancel everything in your inventory]], [[wand of fire|engulf you in a fireball]], or [[wand of polymorph|polymorph you]]; worst of all, a [[wand of wishing]] could be wasted entirely.  A relatively low-level character is not likely to survive that many magical explosions, and these bugs are generally seen in SLASH'EM's relatively early game.  They make acquiring a sack or oilskin sack a much higher priority, particularly for wands of cancellation, which cannot be put in a bag of holding. A good philosophy in SLASH'EM for wands is, unless you wouldn't mind it blowing up in your face, don't keep it in your main inventory.
+
The electric bugs can be quite dangerous to early characters - early sources of [[shock resistance]] are highly uncommon, and even [[MC]]3 is not guaranteed protection against shock damage, especially in SpliceHack and Hack'EM. In addition to avoiding losing valuable items to shock damage, wands that explode from shock in SLASH'EM and its variants have the same effect as [[breaking wands]], making them far more likely to be detrimental [[YASD|or even lethal]] - this especially applies for early game characters.
 +
 
 +
Acquiring a [[sack]] or [[oilskin sack]] is generally higher priority as a result - when encountering a group of electric bugs without a safe bag, it may be worth dropping any wands you do not plan to use, as well as any loose rings, unless you know you can eliminate them before they close in.
  
 
==Encyclopedia entry==
 
==Encyclopedia entry==
 
+
All three electric bugs share the same [[encyclopedia]] entry:
 
{{encyclopedia| "What was that?" cried Buck, rubbing his numb and tingling arm.
 
{{encyclopedia| "What was that?" cried Buck, rubbing his numb and tingling arm.
 
"Nature's revenge for bug zappers," replied his companion.
 
"Nature's revenge for bug zappers," replied his companion.
 
}}
 
}}
 
+
{{slashem-7E7|offset=1}}
 +
{{variant-343}}<!--{{variant-36X}}-->
 
[[Category:SLASH'EM monsters]]
 
[[Category:SLASH'EM monsters]]
 +
[[Category:SpliceHack monsters]]
 +
[[Category:SlashTHEM monsters]]
 +
[[Category:Hack'EM monsters]]

Latest revision as of 12:22, 16 November 2023

The electric bugs are a group of monsters that appear in SLASH'EM, SpliceHack, SlashTHEM, and Hack'EM.

Description

The electric bugs are:

All electric bugs are a part of the xan or other mythical/fantastic insect monster class. They possess the same bite attacks as grid bugs, but since they are higher than level 0, the shock damage dealt can destroy rings and wands. In SpliceHack, electric bugs are restricted to orthogonal movement like grid bugs.

Strategy

The electric bugs can be quite dangerous to early characters - early sources of shock resistance are highly uncommon, and even MC3 is not guaranteed protection against shock damage, especially in SpliceHack and Hack'EM. In addition to avoiding losing valuable items to shock damage, wands that explode from shock in SLASH'EM and its variants have the same effect as breaking wands, making them far more likely to be detrimental or even lethal - this especially applies for early game characters.

Acquiring a sack or oilskin sack is generally higher priority as a result - when encountering a group of electric bugs without a safe bag, it may be worth dropping any wands you do not plan to use, as well as any loose rings, unless you know you can eliminate them before they close in.

Encyclopedia entry

All three electric bugs share the same encyclopedia entry:

"What was that?" cried Buck, rubbing his numb and tingling arm.
"Nature's revenge for bug zappers," replied his companion.