Difference between revisions of "Explore mode"

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Press {{kbd|shift|x}} to enter '''explore mode''', which allows you to avoid [[death (character)|death]], so you can explore the game further without playing well. The idea is that when your character would have died, this prompt appears.
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[[Explore mode]] is a special game mode intended for players still learning the basics. It grants several advantages to the player, including the ability to cheat death.
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It can be invoked in a new or existing game by starting NetHack with the -X option, setting [[Options#playmode|playmode]] config option, or in an existing game via the '''#exploremode''' extended command. In an existing game, you will be prompted for confirmation. Once entered, a character may not leave explore mode. When an explore mode game ends, the [[score]] is not saved to the [[record file]].
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[[Public servers]], including [[nethack.alt.org]], will most often disable explore mode.
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==Death==
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The most prominent feature of explore mode allows you to refuse [[death (character)|death]] at will. When your character would die, you are prompted as follows:
  
 
  Die? [yn]
 
  Die? [yn]
  
Type n, and your character comes back to life so that you may continue playing the game. This is different from [[cheating]] in that the [[score]] will not enter the [[record file]].  
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Type {{kbd|n}}, and you receive the message "Okay, so you don't die." The game then continues as normal, with the usual effects of life saving. The [[amulet of life saving]] takes priority; wearing one on a valid death will consume the amulet with no prompt. You can refuse any sort of death, even ones that standard life saving wouldn't protect you from. However, you cannot refuse any other end to your game, such as [[trickery]] or [[escaping the dungeon]].
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If you refuse death from [[brainlessness]], your [[intelligence]] is arbitrarily set to 5 ("You feel like a scarecrow.").  If you refuse death from self-[[genocide]], you survive as the last of your race or role. Trying to genocide the same thing again conciously will fail, but the uncursed scroll while confused still works.
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==Save file==
  
Explore mode also gives you the option to keep your old save file when you restore a game. This allows you to have a single save slot as in many other games, that you can use to undo a sequence of play in order to experiment with the results of alternative strategies without having to start a new game and get to the unusual situation you wish to explore. (Note that, if available, [[wizard mode]] may be even more powerful for this sort of exploration.)
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Explore mode gives you the option to keep your old save file whenever you restore a game. This allows you to keep a permanent save slot (like many other games), which can be used to undo a sequence of play without having to start a new game. (Note that, if available, [[wizard mode]] may be even more powerful for this sort of exploration.)
  
 
  Do you want to keep the save file? [yn] (n)
 
  Do you want to keep the save file? [yn] (n)
  
Also, inputting {{kbd|ctrl|x}} will not only show your basic attributes, but also your current ones, as if you had used an uncursed wand or potion of [[enlightenment]].
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==Wand of wishing==
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If you start a new game in explore mode, your character will have a pre-identified uncursed (0:3) [[wand of wishing]], in addition to their standard starting inventory. Existing characters who enter explore mode do not receive the wand.
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==Enlightenment==
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Inputting {{kbd|ctrl|x}} while in explore mode will display attributes as if you had used an uncursed wand or potion of [[enlightenment]].
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==Strategy==
  
[[Public servers]] like [[nethack.alt.org]] tend to disable it. Explore mode has some value for players who install their distro's NetHack binaries on a [[Unix]] system, and lack the correct username to enter wizard mode. The main obstacle for these players is the bother of either creating a user account with the correct name, or [[compiling]] NetHack from [[source code]]. These players can use the explore mode's wand of wishing to play with specific [[object]]s.
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Explore mode has some value for players who install their distro's NetHack binaries on a [[Unix]] system, and lack the correct username to enter wizard mode. The main obstacle for these players is the bother of either creating a user account with the correct name, or [[compiling]] NetHack from [[source code]]. These players can use the explore mode's wand of wishing to play with specific [[object]]s.
  
Sometimes one remarks that the [[X|{{kbd|x}}]] key, which changes a normal game to explore mode, may save their hero from an impending death so that they can continue their game.
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Some players invoke explore mode on characters they believe have no chance of survival, in order to continue their game when it would otherwise be impossible.
  
 
Players in explore mode may develop abnormal [[strategy|strategies]]. For example, instead of dealing with a [[soldier ant]] in an appropriate way, an explore mode player might just melee it, ignoring how many deaths this takes. Then they repeat this process with the next difficult monster, dying hundreds of times in the same game.
 
Players in explore mode may develop abnormal [[strategy|strategies]]. For example, instead of dealing with a [[soldier ant]] in an appropriate way, an explore mode player might just melee it, ignoring how many deaths this takes. Then they repeat this process with the next difficult monster, dying hundreds of times in the same game.
  
Instead of explore mode, consider how [[Elbereth]] or a [[pet]] could help you.
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Instead of (or as well as) explore mode, consider how [[Elbereth]], proper [[pet]] use, or [[Why do I keep dying?|other strategies]] could help you.
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==See also==
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*[[Wizard mode]]
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*[[Wizard mode ascension]]
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*[[Save scumming]]
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*[[Cheating]]
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[[Category:Development]]
 
[[Category:Development]]
 
[[Category:Commands|X]]
 
[[Category:Commands|X]]
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{{nethack-360}}

Latest revision as of 02:26, 25 July 2022

Explore mode is a special game mode intended for players still learning the basics. It grants several advantages to the player, including the ability to cheat death.

It can be invoked in a new or existing game by starting NetHack with the -X option, setting playmode config option, or in an existing game via the #exploremode extended command. In an existing game, you will be prompted for confirmation. Once entered, a character may not leave explore mode. When an explore mode game ends, the score is not saved to the record file.

Public servers, including nethack.alt.org, will most often disable explore mode.

Death

The most prominent feature of explore mode allows you to refuse death at will. When your character would die, you are prompted as follows:

Die? [yn]

Type n, and you receive the message "Okay, so you don't die." The game then continues as normal, with the usual effects of life saving. The amulet of life saving takes priority; wearing one on a valid death will consume the amulet with no prompt. You can refuse any sort of death, even ones that standard life saving wouldn't protect you from. However, you cannot refuse any other end to your game, such as trickery or escaping the dungeon.

If you refuse death from brainlessness, your intelligence is arbitrarily set to 5 ("You feel like a scarecrow."). If you refuse death from self-genocide, you survive as the last of your race or role. Trying to genocide the same thing again conciously will fail, but the uncursed scroll while confused still works.

Save file

Explore mode gives you the option to keep your old save file whenever you restore a game. This allows you to keep a permanent save slot (like many other games), which can be used to undo a sequence of play without having to start a new game. (Note that, if available, wizard mode may be even more powerful for this sort of exploration.)

Do you want to keep the save file? [yn] (n)

Wand of wishing

If you start a new game in explore mode, your character will have a pre-identified uncursed (0:3) wand of wishing, in addition to their standard starting inventory. Existing characters who enter explore mode do not receive the wand.

Enlightenment

Inputting ctrl + x while in explore mode will display attributes as if you had used an uncursed wand or potion of enlightenment.

Strategy

Explore mode has some value for players who install their distro's NetHack binaries on a Unix system, and lack the correct username to enter wizard mode. The main obstacle for these players is the bother of either creating a user account with the correct name, or compiling NetHack from source code. These players can use the explore mode's wand of wishing to play with specific objects.

Some players invoke explore mode on characters they believe have no chance of survival, in order to continue their game when it would otherwise be impossible.

Players in explore mode may develop abnormal strategies. For example, instead of dealing with a soldier ant in an appropriate way, an explore mode player might just melee it, ignoring how many deaths this takes. Then they repeat this process with the next difficult monster, dying hundreds of times in the same game.

Instead of (or as well as) explore mode, consider how Elbereth, proper pet use, or other strategies could help you.

See also

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.0. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-360}} tag to the current version's tag or {{noversion}} as appropriate.