Difference between revisions of "Flail"
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− | A '''flail''' is a kind of [[weapon]]. A [[samurai]] will know it as a '''nunchaku'''. It does decent damage and is relatively light, but the lack of any artifact flails makes it | + | A '''flail''' is a kind of [[weapon]]. A [[samurai]] will know it as a '''nunchaku'''. It does decent damage and is relatively light, but the lack of any [[artifact]] flails makes it fairly worthless to invest [[skill]] points in. [[Priest]]s are perhaps the only exception. |
== Flail skill == | == Flail skill == |
Revision as of 11:25, 12 November 2010
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Name | flail |
Appearance | flail |
Damage vs. small | 1d6+1 |
Damage vs. large | 2d4 |
To-hit bonus | +0 |
Weapon skill | flail |
Size | one-handed |
Base price | 4 zm (+10/positive enchant) |
Weight | 15 |
Material | iron |
A flail is a kind of weapon. A samurai will know it as a nunchaku. It does decent damage and is relatively light, but the lack of any artifact flails makes it fairly worthless to invest skill points in. Priests are perhaps the only exception.
Flail skill
Flail | |
---|---|
Max | Role |
Basic | |
Skilled | |
Expert |
Flails and grappling hooks use the flail skill. There are no artifact flails.