Difference between revisions of "Floating eye"

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(FIQHack floating eyes slow instead of paralyze, including AoE slow)
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A '''floating eye''', {{monsym|floating eye}}, is a [[monster]] with a [[passive attack|passive]] [[paralysis|paralyzing]] gaze attack makes it very dangerous if handled incorrectly. The [[DevTeam]] does not consider the lack of any warnings about hitting a floating eye to be a [[bug#C343-120|bug]].<ref>[http://www.nethack.org/v343/bugs.html#C343-120 Bug #C343-120] not a bug</ref> The [[encyclopedia]] entry does warn even unspoiled players of the danger.
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A '''floating eye''', {{monsym|floating eye}}, is a [[monster]] with a [[passive attack|passive]] [[paralysis|paralyzing]] gaze attack makes it very dangerous if handled incorrectly.
  
 
Eating a floating eye [[corpse]] always conveys [[telepathy]]; however, only 50% of floating eyes will leave a corpse.
 
Eating a floating eye [[corpse]] always conveys [[telepathy]]; however, only 50% of floating eyes will leave a corpse.
  
==Gaze attack==
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==Strategy==
The floating eye has a passive gaze attack which causes paralysis. Every time you attack a floating eye with a [[melee]] attack, there is a {{frac|2|3}} chance that it will use its gaze attack against you if your attack did not kill it. If the floating eye has been [[Cancellation|cancelled]], is [[blind]], or if you cannot see the floating eye, it cannot use its gaze attack. If you have [[reflection]] or [[free action]], the paralysis will not affect you.{{refsrc|uhitm.c|2256|comment=details of gaze attack}}
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===Gaze attack===
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The floating eye's passive gaze attack causes paralysis with a {{frac|2|3}} chance every time that you attack it in melee (unless that attack kills it). If the floating eye has been [[Cancellation|cancelled]], is [[blind]], or if you cannot see the floating eye, it cannot use its gaze attack. If you have [[reflection]] or [[free action]], the paralysis will not affect you.{{refsrc|uhitm.c|2256|comment=details of gaze attack}} The [[DevTeam]] does not consider the lack of any warnings about hitting a floating eye to be a [[bug#C343-120|bug]],<ref>[http://www.nethack.org/v343/bugs.html#C343-120 Bug #C343-120] not a bug</ref> and the [[encyclopedia]] entry does warn even unspoiled players of the danger.
  
 
If you are paralyzed, the length of time depends on your [[wisdom]] and the floating eye's level (typically 2 or 3). If your wisdom is 12 or lower, there is a 25% chance of being paralyzed for exactly 127 turns; otherwise you are paralyzed for (<var>lvl</var>&nbsp;+&nbsp;1)d70 turns.{{refsrc|uhitm.c|2270|comment=paralysis duration}}
 
If you are paralyzed, the length of time depends on your [[wisdom]] and the floating eye's level (typically 2 or 3). If your wisdom is 12 or lower, there is a 25% chance of being paralyzed for exactly 127 turns; otherwise you are paralyzed for (<var>lvl</var>&nbsp;+&nbsp;1)d70 turns.{{refsrc|uhitm.c|2270|comment=paralysis duration}}
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There is a {{frac|500}} chance that you will lose one point of [[Luck]] if you attack a blind floating eye.{{refsrc|uhitm.c|2275|comment=luck penalty}}
 
There is a {{frac|500}} chance that you will lose one point of [[Luck]] if you attack a blind floating eye.{{refsrc|uhitm.c|2275|comment=luck penalty}}
  
==Strategy==
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===Attacking safely===
If you are paralyzed by the floating eye's gaze, you are likely to be killed by even the weakest monsters such as [[newt]]s or [[grid bug]]s. Because of this, floating eyes are the cause of many [[YASD]]s. Nonetheless, if you avoid hitting them in melee they are entirely harmless.
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If you are paralyzed by the floating eye's gaze, you are likely to be killed by even the weakest monsters such as [[newt]]s or [[grid bug]]s. Because of this, floating eyes are the cause of many [[YASD]]s.  
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Nonetheless, ranged weapons, [[polearm]]s, or spells will suffice to handle a floating eye; in lieu of a powerful ranged attack, you can also [[throw]] junk weapons or rocks. If you are in a room with the floating eye (rather than a corridor) and no other monsters are around, you can keep throwing your melee weapon at it and waiting for it to move so that you can retrieve your weapon.
  
To kill a floating eye, it is best to use ranged weapons, [[polearm]]s, or spells. If you do not have a powerful ranged attack, [[throw]] junk weapons or rocks. If you are in a room with the floating eye (rather than a corridor) and no other monsters are around, you can keep throwing your melee weapon at it and waiting for it to move so that you can retrieve your weapon. Finally, if wasting turns is not an issue, you can place yourself between the floating eye and an obstacle of some sort (such as a locked door, boulder, or passive creature) so the paralysis will cause no lasting damage other than wasting turns; however, you will then have to contend with hunger instead.
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If wasting turns is not an issue, you can place yourself between the floating eye and an obstacle of some sort (such as a locked door, boulder, or passive creature) so the paralysis will cause no lasting damage other than wasting turns; however, you will then have to contend with hunger instead.
  
Floating eyes cannot harm you if you are [[blind]]. Thus you may kill them in melee if you just first blind yourself, for example by wearing a [[blindfold]] or [[towel]]. Blinding the floating eye is also effective, but there is a {{frac|500}} chance of a &minus;1 Luck penalty for hitting a blind floating eye. Another option is to zap it with a [[wand of make invisible]] or otherwise make it [[invisible]], provided you cannot [[see invisible]].
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[[Blind]]ing yourself, e.g. with a [[blindfold]] or [[cream pie]] will render the floating eye easy to kill, and is preferable if you do not want to take the low chance of a Luck penalty by blinding the eye instead and then killing it. Another option is to make it [[invisible]], usually by zapping it with a [[wand of make invisible]]. Cancelling the floating eye also renders it completely harmless.
  
 
You can apply a [[mirror]] to paralyze a floating eye, but this is not particularly useful as it will still be able to paralyze you.
 
You can apply a [[mirror]] to paralyze a floating eye, but this is not particularly useful as it will still be able to paralyze you.
 
Floating eyes can also be [[Cancellation|cancelled]] with a [[Wand of cancellation|wand]] or [[spellbook of cancellation|spell]] of cancellation.
 
  
 
==Variants==
 
==Variants==
 
===dNetHack===
 
===dNetHack===
In [[dNetHack]], the duration of the paralysis effect is shortened to 2d6 turns, making them less dangerous to melee. However, it is still safest to attack them from range, as 12 turns is still enough time for (other) weak monsters to appear and kill a character.
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In [[dNetHack]], the duration of the paralysis effect is shortened to 2d6 turns, making them less dangerous to melee. However, it is still safest to attack them from range, as 12 turns is still enough time for (other) monsters to appear and kill a character.
  
 
===FIQHack===
 
===FIQHack===
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Eating a floating eye in [[Slash'EM Extended]] is not guaranteed to give telepathy. The paralysis effect from attacking them also has a much shorter time in this variant, making it much less dangerous to melee them.
 
Eating a floating eye in [[Slash'EM Extended]] is not guaranteed to give telepathy. The paralysis effect from attacking them also has a much shorter time in this variant, making it much less dangerous to melee them.
  
== Encyclopedia entry ==
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==Encyclopedia entry==
  
 
{{encyclopedia|<poem>
 
{{encyclopedia|<poem>
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[[Category:Monsters]]
 
[[Category:Monsters]]
{{nethack-364}}
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{{nethack-366}}

Revision as of 07:41, 27 January 2021

A floating eye, e, is a monster with a passive paralyzing gaze attack makes it very dangerous if handled incorrectly.

Eating a floating eye corpse always conveys telepathy; however, only 50% of floating eyes will leave a corpse.

Strategy

Gaze attack

The floating eye's passive gaze attack causes paralysis with a 23 chance every time that you attack it in melee (unless that attack kills it). If the floating eye has been cancelled, is blind, or if you cannot see the floating eye, it cannot use its gaze attack. If you have reflection or free action, the paralysis will not affect you.[1] The DevTeam does not consider the lack of any warnings about hitting a floating eye to be a bug,[2] and the encyclopedia entry does warn even unspoiled players of the danger.

If you are paralyzed, the length of time depends on your wisdom and the floating eye's level (typically 2 or 3). If your wisdom is 12 or lower, there is a 25% chance of being paralyzed for exactly 127 turns; otherwise you are paralyzed for (lvl + 1)d70 turns.[3]

There is a 1500 chance that you will lose one point of Luck if you attack a blind floating eye.[4]

Attacking safely

If you are paralyzed by the floating eye's gaze, you are likely to be killed by even the weakest monsters such as newts or grid bugs. Because of this, floating eyes are the cause of many YASDs.

Nonetheless, ranged weapons, polearms, or spells will suffice to handle a floating eye; in lieu of a powerful ranged attack, you can also throw junk weapons or rocks. If you are in a room with the floating eye (rather than a corridor) and no other monsters are around, you can keep throwing your melee weapon at it and waiting for it to move so that you can retrieve your weapon.

If wasting turns is not an issue, you can place yourself between the floating eye and an obstacle of some sort (such as a locked door, boulder, or passive creature) so the paralysis will cause no lasting damage other than wasting turns; however, you will then have to contend with hunger instead.

Blinding yourself, e.g. with a blindfold or cream pie will render the floating eye easy to kill, and is preferable if you do not want to take the low chance of a Luck penalty by blinding the eye instead and then killing it. Another option is to make it invisible, usually by zapping it with a wand of make invisible. Cancelling the floating eye also renders it completely harmless.

You can apply a mirror to paralyze a floating eye, but this is not particularly useful as it will still be able to paralyze you.

Variants

dNetHack

In dNetHack, the duration of the paralysis effect is shortened to 2d6 turns, making them less dangerous to melee. However, it is still safest to attack them from range, as 12 turns is still enough time for (other) monsters to appear and kill a character.

FIQHack

In FIQHack, it has an area of effect slowing attack. Hitting it in melee will not paralyze you, but will cause you to accumulate an even longer duration of being slow which will typically last past leaving its slowing area of effect (or killing it).

NetHack 4

In NetHack 4, it is impossible to attack a floating eye in melee without being protected from its gaze in some way. Monsters can still attack floating eyes normally and suffer paralysis. This was implemented to prevent aggravating deaths from early-game movement mistakes, as an accidental button press would often mean instant death.

UnNetHack and xNetHack

Floating eyes are given a new glyph—e in UnNetHack, e in xNetHack—in order to improve visibility. In other regards, they are unchanged.

Slash'EM Extended

Eating a floating eye in Slash'EM Extended is not guaranteed to give telepathy. The paralysis effect from attacking them also has a much shorter time in this variant, making it much less dangerous to melee them.

Encyclopedia entry

Floating eyes, not surprisingly, are large, floating eyeballs
which drift about the dungeon. Though not dangerous in and
of themselves, their power to paralyse those who gaze at
their large eye in combat is widely feared. Many are the
tales of those who struck a floating eye, were paralysed by
its mystic powers, and then nibbled to death by some other
creature that lurked around nearby.


References