Foodless

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The foodless conduct restricts eating in any form. This includes noncomestible items, such as walls, doors, and boulders, if you happen to be polymorphed into a creature that can eat such things.

Breaking the conduct

The following activities break the foodless conduct:

  • Eating any item with the [e] command.
  • Eating the brain of a monster while polymorphed into a (master) mind flayer.
  • Engulfing a monster while polymorphed.

The following activities do not break the foodless conduct:

Starving

A player starts at nine-hundred nutrition. This means, without any aid or penalties, a player begins fainting at approximately turn 900 and starves soon after. Wearing a ring of slow digestion reduces nutrition consumption to 5% of the natural rate. So if you put on a ring of slow digestion on turn one, you will last approximately 18000 turns before fainting, which, if you're fast enough, gives you plenty of time to ascend. However, only wizards have a chance at starting with slow digestion, making this option less viable.

Other than the passage of turns, spellcasting, jumping, carrying the Amulet of Yendor, wearing rings and amulets, and being Stressed or worse all consume additional nutrition. See the nutrition article for more information about what consumes nutrition points.

Other problems

Other than the obvious problem of avoiding starvation, foodless is difficult because eating corpses is the most popular way to gain important intrinsics like poison resistance and telepathy. Because of this, most foodless ascensions have been completed as monk, who attain most of the important intrinsics from gaining experience levels. Other ways of gaining the intrinsics include being crowned and wearing rings and other equipment as you need their effects.

Strategy

Restoring nutrition

The following activities restore nutrition to some set amount:

The following activities increase your nutrition level without breaking foodless:

Keeping nutrition

Ways to keep your nutrition high include:

Variations

Speed

Ascending so quickly that nutrition never falls low enough to become a problem.

Atheist

Not praying to restore hunger, or being crowned for intrinsics. Also includes all of the other atheist challenges (such as no divine protection and no altar beatification identification).

Liquid diet

Only restoring nutrition by quaffing potions, usualy by using the Platinum Yendorian Express Card as a tourist on a horn of plenty.

True polyselfless

Not polymorphing into one's own race to restore hunger. Oddly enough, polying into one's own race does not break the polyselfless conduct.

Survivor

Not using any amulets of life saving to restore hunger.

Dual slow digestion

Abusing the dual ring of slow digestion bug to, ideally, never lose any points of nutrition.

Successes

Source code references

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