Difference between revisions of "Giant badger"

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The '''giant badger''' is a monster added in [[SLASH'EM]].
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A '''giant badger''', {{monsym|giant badger}}, is a type of [[monster]] that appears in [[SLASH'EM]], [[SlashTHEM]], and [[Hack'EM]]. They share a glyph with the [[rothe]].
  
==Description==
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Giant badgers are [[carnivorous]] [[animal]]s that possess two claw attacks and a bite attack.
 
 
Giant badgers are similar to the [[rothe]]s with which they share a glyph.  They have the same base level, but are faster and better-armored while doing considerably less damage in melee.
 
  
 
==Generation==
 
==Generation==
 
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Giant badgers are always generated hostile, and will not be randomly generated in [[Gehennom]].
Giant badgers can be randomly generated in the dungeon, but far less frequently than rothes.  Unlike rothes, they are not generated in groups.
 
  
 
==Strategy==
 
==Strategy==
 
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Giant badgers are faster than rothes and possess slightly better AC, but their melee attacks deal considerably less damage. Overall, they are fairly unthreatening.
Overall, giant badgers are somewhat less dangerous than rothes, as their attacks do roughly half as much damage. However, unlike with rothes, unhasted players cannot simply walk away from them.  Even so, they remain fairly unthreatening
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[[Category:SLASH'EM monsters]]
 
[[Category:SLASH'EM monsters]]
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[[Category:SlashTHEM monsters]]
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[[Category:Hack'EM monsters]]

Revision as of 03:13, 1 September 2023

A giant badger, q, is a type of monster that appears in SLASH'EM, SlashTHEM, and Hack'EM. They share a glyph with the rothe.

Giant badgers are carnivorous animals that possess two claw attacks and a bite attack.

Generation

Giant badgers are always generated hostile, and will not be randomly generated in Gehennom.

Strategy

Giant badgers are faster than rothes and possess slightly better AC, but their melee attacks deal considerably less damage. Overall, they are fairly unthreatening.

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