Difference between revisions of "Giant humanoid"

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(Something seems off about calling the class "the giant humanoid", and this new wording allows the first two sentences to be combined neatly)
(Updating src citations and version)
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*{{monsymlink|Minotaur}}
 
*{{monsymlink|Minotaur}}
  
Giant humanoids are designated internally by the macro '''S_GIANT''';{{refsrc|monsym.h|45|comment=S_GIANT macro}}{{refsrc|include/monsym.h|48|version=NetHack 3.6.4|comment=S_GIANT macro as of 3.6.4}} this is not to be confused with the <code>[[M2_GIANT]]</code> flag used for all forms of giant, though all non-[[undead]] giants are part of the monster class anyway.
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Giant humanoids are designated internally by the macro '''S_GIANT''';{{refsrc|monsym.h|45|comment=S_GIANT macro}}{{refsrc|include/monsym.h|48|version=NetHack 3.6.6|comment=S_GIANT macro as of 3.6.6}} this is not to be confused with the <code>[[M2_GIANT]]</code> flag used for all forms of giant, though all non-[[undead]] giants are part of the monster class anyway.
  
 
==References==
 
==References==
 
<references/>
 
<references/>
  
{{nethack-364}}
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{{nethack-366}}
 
[[Category:Monster classes]]
 
[[Category:Monster classes]]

Revision as of 01:48, 8 March 2021

The giant humanoid monster class contains monsters represented by H:

Giant humanoids are designated internally by the macro S_GIANT;[1][2] this is not to be confused with the M2_GIANT flag used for all forms of giant, though all non-undead giants are part of the monster class anyway.

References