Grand Master

From NetHackWiki
Jump to navigation Jump to search
For the peak skill level that monks can attain in martial arts, see Skill and Martial arts.

The Grand Master, @, is the Monk quest leader.

Like his abbots, he is capable of clerical spell-casting, and his melee attacks are more powerful than other quest leaders, reflecting the monk's affinity towards martial arts. Interestingly, he has fire resistance, shock resistance, sleep resistance and poison resistance, much like a highly experienced player monk would.

A user has suggested improving this page or section as follows:

"Update stats, possibly strategy for 3.7.0 - quest leaders have been toughened since killing them no longer makes the game (completely) unwinnable."

Generation

Unlike other quest leaders, and like abbots and player monster monks, he is generated without a weapon.

Encyclopedia entry

See the encyclopedia entry for monk.