Difference between revisions of "Hardfought"

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[[SpliceHack]], 3.6.2 based variant
 
[[SpliceHack]], 3.6.2 based variant
  
[[Slash'EM]], version 0.0.8E0F2, very recent updates as of Sep 2018 (bug fixes and some quality of life enhancements) - [https://github.com/k21971/slashem/tree/hardfought github repository]
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[[Slash'EM]], version 0.0.8E0F2, very recent updates as of Oct 2018 (bug fixes and some quality of life enhancements) - [https://github.com/k21971/slashem/tree/hardfought github repository]
  
 
== How to play on Hardfought ==
 
== How to play on Hardfought ==
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To play on Hardfought, ssh to the server closest to your location. You can also play in your browser using one of the web client links below.
 
To play on Hardfought, ssh to the server closest to your location. You can also play in your browser using one of the web client links below.
  
* [ssh://nethack@hardfought.org ssh nethack@hardfought.org] (United States)
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* [ssh://nethack@hardfought.org ssh nethack@hardfought.org] (United States, East Coast)
 
* [ssh://nethack@eu.hardfought.org ssh nethack@eu.hardfought.org] (Europe)
 
* [ssh://nethack@eu.hardfought.org ssh nethack@eu.hardfought.org] (Europe)
 
* [ssh://nethack@au.hardfought.org ssh nethack@au.hardfought.org] (Australia)
 
* [ssh://nethack@au.hardfought.org ssh nethack@au.hardfought.org] (Australia)
 
* [https://www.hardfought.org/nethack/hterm/ https://www.hardfought.org/nethack/hterm/] (Web client, all server locations)
 
* [https://www.hardfought.org/nethack/hterm/ https://www.hardfought.org/nethack/hterm/] (Web client, all server locations)
  
A note on connecting - as of Sep 25th 2018, you can connect to the US and EU servers via IPv6 (ssh, https). The AU server will become IPv6 capable soon.
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A note on connecting - as of Oct 12th 2018, you can connect to all Hardfought servers via IPv6 (ssh, https).

Revision as of 12:26, 16 October 2018

Hardfought is a NetHack community with its own servers, similar to NAO. Hardfought currently hosts three servers in Vermont, London, and Sydney, and currently has the most diverse set of NetHack variants of any public server. Notably, all variants in the Junethack tournament are represented here.

Hardfought has its own IRC channel on freenode, #hardfought. This is also linked with the #nethack-hardfought channel on the roguelikes Discord. The Beholder bot announces important events, deaths, and ascensions, and Pinobot can be used to find information on enemies across NetHack variants.

Variants hosted

NetHack 3.4.3, HDF version - github repository

NetHack 3.6.2, HDF version, bleeding edge development version with public server based enhancements - github repository

NetHack 1.3d

GruntHack, with bug fixes and UI enhancements

UnNetHack

FIQhack

NetHack Fourk

dNetHack

NetHack 4

DynaHack

SporkHack, with bug fixes and UI enhancements

Slash'EM Extended

xNetHack, 3.6.2 based variant

SpliceHack, 3.6.2 based variant

Slash'EM, version 0.0.8E0F2, very recent updates as of Oct 2018 (bug fixes and some quality of life enhancements) - github repository

How to play on Hardfought

To play on Hardfought, ssh to the server closest to your location. You can also play in your browser using one of the web client links below.

A note on connecting - as of Oct 12th 2018, you can connect to all Hardfought servers via IPv6 (ssh, https).