Difference between revisions of "Healing spells"
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The following [[role]]s can gain [[skill]]s in the Healing school: | The following [[role]]s can gain [[skill]]s in the Healing school: | ||
+ | {{healing spells skill table}} | ||
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{| class="prettytable" | {| class="prettytable" | ||
! Role !! Skill | ! Role !! Skill |
Revision as of 06:05, 22 May 2008
Healing spells restore health, and cure many forms of ailments. Due to their nature, they are often considered Emergency spells.
The following roles can gain skills in the Healing school:
Healing spells | |
---|---|
Max | Role |
Basic | |
Skilled | |
Expert |
Role | Skill |
---|---|
Archeologist | Basic |
Healer | Expert |
Knight | Skilled |
Monk | Expert |
Priest | Expert |
Ranger | Basic |
Wizard | Skilled |
The following spellbooks teach you Healing spells:
Spellbook | Spell level | Direction | Relative probability | Probability conditional on price | Actions to read | Skill changes |
---|---|---|---|---|---|---|
Spellbook of healing | 1 | beam | 4.07% | 14.0% | 4 | S |
Spellbook of cure blindness | 2 | non-directional | 2.54% | 10.6% | 4 | |
Spellbook of cure sickness | 3 | non-directional | 3.25% | 13.8% | 8 | |
Spellbook of extra healing | 3 | beam | 2.74% | 11.6% | 12 | |
Spellbook of stone to flesh | 3 | beam | 1.52% | 6.5% | 4 | |
Spellbook of restore ability | 4 | non-directional | 2.54% | 20.8% | 17 | S |