Difference between revisions of "High-elf"

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(add information about SLASH'EM monster)
(Changed content to emphasize the High-elf as a vanilla defunct feature)
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: ''High-elf is also a [[Defunct features|defunct feature]] in NetHack; it was the name of an Elf Quest guardian.''
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{{nethack-360}}
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{{slashem-7E7}}
  
 
{{ monster
 
{{ monster
 
  |name=High-elf
 
  |name=High-elf
  |difficulty=10
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  |difficulty=
  |level=7
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  |level=5
  |experience=114
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  |experience=
 
  |speed=12
 
  |speed=12
 
  |AC=10
 
  |AC=10
 
  |MR=10
 
  |MR=10
  |align=9
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  |align=-7
 
  |frequency=0
 
  |frequency=0
 
  |genocidable=No
 
  |genocidable=No
  |attacks=Weapon 2d4, [[Monster spell|spellcasting]] (clerical)
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  |attacks=Weapon 2d4, [[Monster spell#Clerical Spells|spellcasting]] (clerical)
  |resistances conveyed=sleep
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  |resistances conveyed=sleep (47%)
  |resistances=sleep (47%)
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  |resistances=sleep
  |attributes={{attributes|A High-elf|humanoid=1|omnivore=1|seeinvis=1|elf=1|strong=1|collect=1|infravision=1|infravisible=1|}}
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  |attributes={{attributes|A High-elf|humanoid=1|omnivore=1|seeinvis=1|nopoly=1|elf=1|strong=1|collect=1|infravision=1|infravisible=1|}}
 
  |size=Medium
 
  |size=Medium
 
  |nutr=350
 
  |nutr=350
 
  |weight=800
 
  |weight=800
  |reference=[[SLASH'EM_0.0.7E7F2/monst.c#line3741]]
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  |reference=[[monst.c#line3128]]
 
}}
 
}}
  
The '''High-elf''' is a monster added in [[SLASH'EM]]. Unlike the other elf monsters, High-elves are not randomly generated; however, they are a valid polymorph target.
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The '''High-elf''' is a [[Defunct features|defunct feature]] in NetHack that can still be found in the source code.  High-elves were the [[quest guardian]]s for the [[Elf quest]], back when the [[Elf (role)|elf was considered a role]].
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High-elves will not be randomly generated, but they remain a part of the source code.
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==SLASH'EM==
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High-elves are also present in the source code of [[SLASH'EM]].  There they are grouped with other [[elf (monster attribute)|elves]] rather than the quest guardians, but they have a frequency of 0 and so are never randomly generated.  It is possible to polymorph into one, however.
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High-elves in SLASH'EM have a base level of 7 and an [[Alignment#Monster alignment|alignment]] of 9, making them lawful, unlike their vanilla counterparts.
  
 
{{stub}}
 
{{stub}}
[[Category:SLASH'EM monsters]]
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[[Category:Defunct monsters]]

Revision as of 01:51, 26 March 2016

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.0. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-360}} tag to the current version's tag or {{noversion}} as appropriate.


The High-elf is a defunct feature in NetHack that can still be found in the source code. High-elves were the quest guardians for the Elf quest, back when the elf was considered a role.

High-elves will not be randomly generated, but they remain a part of the source code.

SLASH'EM

High-elves are also present in the source code of SLASH'EM. There they are grouped with other elves rather than the quest guardians, but they have a frequency of 0 and so are never randomly generated. It is possible to polymorph into one, however.

High-elves in SLASH'EM have a base level of 7 and an alignment of 9, making them lawful, unlike their vanilla counterparts.

This page is a stub. Should you wish to do so, you can contribute by expanding this page.