Difference between revisions of "Holding attack"

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(Drowning attack)
(Drowning attack: -- confirmed in Wizard mode that prayer doesn't help)
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The drowning attack is a two-move [[instadeath]] possessed by some [[sea monster]]s, which is deadly even to high level characters. It occurs when the player is held by a monster, and pulled into a [[moat]] or [[pool]], effectively causing death by [[drowning]]. It is impossible for a drowning attack to succeed if you are wearing an uncursed or blessed [[oilskin cloak]] or if your outermost item is [[greased]]; this is part of the reason why items of [[armour]] are largely [[wish]]ed for greased.
 
The drowning attack is a two-move [[instadeath]] possessed by some [[sea monster]]s, which is deadly even to high level characters. It occurs when the player is held by a monster, and pulled into a [[moat]] or [[pool]], effectively causing death by [[drowning]]. It is impossible for a drowning attack to succeed if you are wearing an uncursed or blessed [[oilskin cloak]] or if your outermost item is [[greased]]; this is part of the reason why items of [[armour]] are largely [[wish]]ed for greased.
  
If you see the message ''"<Monster> swings itself around you!"'', you usually have only one turn to escape death by drowning (except if the monster is a [[kraken]], which is very slow and will not get its next attack for at least three turns). On this turn, you can:
+
If you see the message ''"<Monster> swings itself around you!"'' (or ''The python grabs you!''), you usually have only one turn to escape death by drowning (except if the monster is a [[kraken]], which is very slow and will not get its next attack for at least three turns). On this turn, you can:
  
* [[Pray]], which can get you out of trouble (but might not - the message "the <monster> loosens its grip on you slightly" does not mean you can move away").
 
 
* Engrave [[Elbereth]], if you are on land.
 
* Engrave [[Elbereth]], if you are on land.
 
* Otherwise [[scare]] the monster (e.g. [[mirror]], [[tooled horn]])
 
* Otherwise [[scare]] the monster (e.g. [[mirror]], [[tooled horn]])
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* Wear an [[amulet of magical breathing]] (you will still be held by the creature)
 
* Wear an [[amulet of magical breathing]] (you will still be held by the creature)
 
* If you are levitating in a controlled fashion over dry land, stop levitating and the monster will become startled, releasing you<ref>[[trap.c#line2341]]</ref>
 
* If you are levitating in a controlled fashion over dry land, stop levitating and the monster will become startled, releasing you<ref>[[trap.c#line2341]]</ref>
* Read an uncursed or blessed scroll of Earth, which will turn all the water around you into land. You will still drown reading a cursed scroll as it only drops a boulder on your own head, and does not interrupt the attack coming from the adjacent square. While effective, this strategy may not 100% reliable [someone look at the source please, conversion may not matter] since water conversion to land is likely but not certain.
+
* Read an uncursed or blessed [[scroll of earth]], which will turn all the water around you into land. You will still drown reading a cursed scroll as it only drops a boulder on your own head, and does not interrupt the attack coming from the adjacent square. This does not work on the [[Plane of Water]], and has a 10% chance of failure anywhere else, as the boulder may sink without a trace.
 +
* Tame it with a [[scroll of taming]] or [[spellbook of charm monster|spell of charm monster]].  Most drowning monsters have no [[MR]], but [[couatl]] have a 30% chance to resist, and of course the spell is dependent on your power and casting success rate.
  
 
The following monsters possess a drowning attack:
 
The following monsters possess a drowning attack:

Revision as of 22:50, 19 November 2009

A holding attack prevents the player from moving away from a monster. If you try to move away, you waste that turn and get the message "You cannot escape from the <monster>!". There are three types of holding attacks:

Grabbing attack

The grabbing attack is most famously possessed by owlbears. This is reflected by the messages "<monster> grabs you!" or "You are being crushed.". In the case of rope golems, the message is "You are being choked.". Apart from the inability to move (and extra damage from being crushed) there are no additional ill effects.

The following monsters possess a grabbing attack:

Drowning attack

The drowning attack is a two-move instadeath possessed by some sea monsters, which is deadly even to high level characters. It occurs when the player is held by a monster, and pulled into a moat or pool, effectively causing death by drowning. It is impossible for a drowning attack to succeed if you are wearing an uncursed or blessed oilskin cloak or if your outermost item is greased; this is part of the reason why items of armour are largely wished for greased.

If you see the message "<Monster> swings itself around you!" (or The python grabs you!), you usually have only one turn to escape death by drowning (except if the monster is a kraken, which is very slow and will not get its next attack for at least three turns). On this turn, you can:

  • Engrave Elbereth, if you are on land.
  • Otherwise scare the monster (e.g. mirror, tooled horn)
  • Try to kill the monster in one turn, or put it to sleep (this can be risky unless the method is guaranteed, e.g. magic flute, guaranteed hit with already-wielded potion of sleeping)
  • Teleport it away
  • Freeze or otherwise alter the terrain the monster is on so that it is no longer liquid water.
  • Wear an amulet of magical breathing (you will still be held by the creature)
  • If you are levitating in a controlled fashion over dry land, stop levitating and the monster will become startled, releasing you[1]
  • Read an uncursed or blessed scroll of earth, which will turn all the water around you into land. You will still drown reading a cursed scroll as it only drops a boulder on your own head, and does not interrupt the attack coming from the adjacent square. This does not work on the Plane of Water, and has a 10% chance of failure anywhere else, as the boulder may sink without a trace.
  • Tame it with a scroll of taming or spell of charm monster. Most drowning monsters have no MR, but couatl have a 30% chance to resist, and of course the spell is dependent on your power and casting success rate.

The following monsters possess a drowning attack:

Sticky attack

A sticky attack is a silent holding attack that differs from grabbing attacks and drowning attacks because it is preventable by having high magic cancellation. The large and giant mimics use the sticking attack, and they have the additional property of sticking to you if you stumble upon them while they are mimicking an object.

The following monsters possess a sticky attack:

References

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.