Difference between revisions of "Hound of Tindalos"
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|resistances=[[poison]] | |resistances=[[poison]] | ||
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− | |attributes={{attributes | + | |attributes={{attributes|A hound of Tindalos|amphibious=1|breathless=1|animal=1|carnivore=1|hostile=1|nasty=1|strong=1|infravisible=1|traitor=1}} |
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− | + | A '''hound of Tindalos''', {{blue|d}}, is a type of [[monster]] that appears in [[dNetHack]] and [[notdNetHack]]. Hounds of Tindalos are [[insight]] monsters that are [[unbreathing]], [[amphibious]] and [[carnivorous]] [[animal]]s. | |
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+ | A hound of Tindalos has a vampiric polearm-range reach attack, a tentacle attack, and the ability to cast mage [[monster spells]] - they will exclusively use [[open wounds]] when casting. | ||
==Generation== | ==Generation== | ||
− | + | Hounds of Tindalos are not normally randomly generated, and are always created hostile. | |
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+ | If a character has high insight, hounds of Tindalos will periodically manifest in clouds of blue mist, appearing in packs from the corners of rooms. | ||
+ | {{variant-343}}{{stub}} | ||
[[Category:dNetHack monsters]] | [[Category:dNetHack monsters]] | ||
− | + | [[Category:notdNetHack monsters]] |
Latest revision as of 08:35, 30 April 2024
d hound of Tindalos File:Hound of Tindalos.png | |
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Difficulty | 18 |
Attacks |
Reach 2d6 vampiric, Tentacle 4d4 physical, Cast 0d6 mage spell |
Base level | 14 |
Base experience | 506 |
Speed | 12 |
Base AC | 2 |
Base MR | 0 |
Alignment | 7 (lawful) |
Frequency (by normal means) | 0 (Not randomly generated) |
Genocidable | No |
Weight | 900 |
Nutritional value | 300 |
Size | medium |
Resistances | poison |
Resistances conveyed | |
A hound of Tindalos:
|
A hound of Tindalos, d, is a type of monster that appears in dNetHack and notdNetHack. Hounds of Tindalos are insight monsters that are unbreathing, amphibious and carnivorous animals.
A hound of Tindalos has a vampiric polearm-range reach attack, a tentacle attack, and the ability to cast mage monster spells - they will exclusively use open wounds when casting.
Generation
Hounds of Tindalos are not normally randomly generated, and are always created hostile.
If a character has high insight, hounds of Tindalos will periodically manifest in clouds of blue mist, appearing in packs from the corners of rooms.
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