Difference between revisions of "Madman quest"

From NetHackWiki
Jump to navigation Jump to search
m (Maps: Mark ladders using brown arrows)
(Add some info about the quest (it's all still pretty rough, and still incomplete))
Line 1: Line 1:
 
The '''madman quest''' sees you fighting [[Doctor Archer]] for [[the Star of Hypernotus]], a amulet versus curses that protects against [[confusion]], [[stun]]ning, [[sanity]], and [[madness]] effects when carried.
 
The '''madman quest''' sees you fighting [[Doctor Archer]] for [[the Star of Hypernotus]], a amulet versus curses that protects against [[confusion]], [[stun]]ning, [[sanity]], and [[madness]] effects when carried.
  
== Contaminated patients ===
+
== Sickness attacks ==
 +
 
 +
Many monsters (including nurses, some contaminated patients, and Doctor Archer) in the quest carry filth-crusted scalpels, which inflict deadly [[sickness]] on the PC. It is therefore inadvisable to attempt the quest without a unicorn horn or other means of curing illness. In a pinch, many monsters wear [[healer uniform]]s, which can be worn for sickness resistance.
 +
 
 +
== Contaminated patients ==
 +
 
 +
Once damaged, these monsters may transform into more dangerous forms. Dangerous forms include human dream leeches (which deal intelligence damage much like [[mind flayer]]s), coiling brawn (which deal high physical damage), fungal brains (which deal high magical damage), and byakhee (which are fast, deal high physical damage, and have a stunning attack). A patient may also transform into fulvous dead or skeletal humans, which are less dangerous.
  
 
== Maps ==
 
== Maps ==
Line 29: Line 35:
 
                                                                              
 
                                                                              
 
</replacecharsblock></div>
 
</replacecharsblock></div>
 +
 +
This is the first level of the quest, and contains the character that issues the psychic call for aid, Lady Constance, but is NOT the true quest home. If spoken to, Lady Constance will simply direct you farther into the quest.
 +
 +
A variety of straitjacketed monsters can be found in the cells. These monsters are harmless, though some players may wish to kill them anyway to reduce message spam on the level.
 +
 +
As this is not the true quest home level, the downstairs can be freely used.
  
 
===Upper filler levels===
 
===Upper filler levels===
Line 54: Line 66:
 
                                                                              
 
                                                                              
 
</replacecharsblock></div>
 
</replacecharsblock></div>
 +
 +
This level does not exist in some games, as the Home level takes the place of the guaranteed upper filler level. Harmless straitjacketed monsters can once again be found in the two-square cells. The row of one-square cells on the right contains more dangerous monsters (coiling brawn, fungal brains, skeletons, and fulvous undead).
  
 
===Home level===
 
===Home level===
Line 85: Line 99:
 
                                                                              
 
                                                                              
 
</replacecharsblock></div>
 
</replacecharsblock></div>
 +
 +
This is the true Home level of the quest, where the quest leader (Cassilda the Iron Maiden) can be found and beyond which the PC cannot proceed without the quest leader's permission.
 +
 +
Unusually, the [[quest artifact]] is also found on this level, in the secondary basement on the right. The level blocks teleportation and is undigable, but it is NOT unphaseable, so a source of [[phasing]] can be used to immediately claim the quest artifact (The quest artifact is normally accessed via a set of ladders beginning on the Goal level).
 +
 +
The spot marked '?' behind the secret door in the top-left cell contains a small pile of [[booze]], [[potions of sleeping]], [[potions of enlightenment]], a [[potion of hallucination]] and a [[scroll of teleportation]].
 +
 +
The spot marked '@' in the top-right cell has a [[doll of mollification]] and [[holy symbol of the black mother]], as well as a shackled dark daughter priestess (which requires 10 insight to see, and so often can't be perceived when first visiting the level).
  
 
===Locate level===
 
===Locate level===
Line 90: Line 112:
 
9={{brown|<}}
 
9={{brown|<}}
 
0={{brown|>}}
 
0={{brown|>}}
 +
(={{brown|(}}
  
 
               ----------------------------------------                     
 
               ----------------------------------------                     
               |,,,,,,,,,|....|.......|....|,,,,,,,,,,|                     
+
               |,,,,,,,,,|....|(.(.(.(|....|,,,,,,,,,,|                     
 
               |,,,,,,,,,|..>.|.......|....+,,,,,,,,,,|                     
 
               |,,,,,,,,,|..>.|.......|....+,,,,,,,,,,|                     
 
               |,,,,,,,,,|....----+----....|,,,,,,,,,,|                     
 
               |,,,,,,,,,|....----+----....|,,,,,,,,,,|                     
 
               |,,,,,,,,,|---###########---|,,,,,,,,,,|                     
 
               |,,,,,,,,,|---###########---|,,,,,,,,,,|                     
 
               |,,,,,,,,,|..+#----+----#+..|,,,,,,,,,,|                     
 
               |,,,,,,,,,|..+#----+----#+..|,,,,,,,,,,|                     
               |,,,,,,,,,F..|#|e,,,,,e|#|..F,,,-----,,|                     
+
               |,,,,,,,,,F(.|#|e,,,,,e|#|.(F,,,-----,,|                     
 
               |,,,,,,,,,|---#|,,,,,,,|#---|,,-------,|                     
 
               |,,,,,,,,,|---#|,,,,,,,|#---|,,-------,|                     
 
               |,,,,,,,,,|..|#|,,tPPT,|#|..|,,||###||,|                     
 
               |,,,,,,,,,|..|#|,,tPPT,|#|..|,,||###||,|                     
               |,,,,,,,,,F..+#+,TPPt,,+#+..F,,||9#0||,|                     
+
               |,,,,,,,,,F(.+#+,TPPt,,+#+.(F,,||9#0||,|                     
 
               |,,,,,,,,,|..|#|,,PPP,,|#|..|,,||###||,|                     
 
               |,,,,,,,,,|..|#|,,PPP,,|#|..|,,||###||,|                     
 
               |,,,,,,,,,|---#|,,T,,,,|#---|,,-------,|                     
 
               |,,,,,,,,,|---#|,,T,,,,|#---|,,-------,|                     
               |,,,,,,,,,F..|#|e,,,T,e|#|..F,,,-----,,|                     
+
               |,,,,,,,,,F(.|#|e,,,T,e|#|.(F,,,-----,,|                     
 
               |,,,,,,,,,|..+#----+----#+..|,,,,,,,,,,|                     
 
               |,,,,,,,,,|..+#----+----#+..|,,,,,,,,,,|                     
 
               |,,,,,,,,,|---###########---|,,,,,,,,,,|                     
 
               |,,,,,,,,,|---###########---|,,,,,,,,,,|                     
 
               |T,T,T,T,T|....----+----....|,,,,,,,,,,|                     
 
               |T,T,T,T,T|....----+----....|,,,,,,,,,,|                     
 
               |eeeeeeeee+....|.......|.<..|,,,,,,,,,,|                     
 
               |eeeeeeeee+....|.......|.<..|,,,,,,,,,,|                     
               |,,,,,,,,,|....|.......|....|,,,,,,,,,,|                     
+
               |,,,,,,,,,|....|(.(.(.(|....|,,,,,,,,,,|                     
 
               ----------------------------------------                     
 
               ----------------------------------------                     
 
                                                                              
 
                                                                              
 
</replacecharsblock></div>
 
</replacecharsblock></div>
 +
 +
This level contains 2 hostile noblemen, 2 hostile noblewomen, 4 hostile healers, and 4 hostile nurses. These monsters are noteworthy for the useful potions, wands, and scrolls that they carry.
 +
 +
The marked '(' are "writing desks," which may contain useful scrolls and books.
  
 
===Lower filler level(s)===
 
===Lower filler level(s)===
Line 117: Line 144:
 
9={{brown|<}}
 
9={{brown|<}}
 
0={{brown|>}}
 
0={{brown|>}}
 +
\={{white|\}}
  
 
               ------------------  -------------------                     
 
               ------------------  -------------------                     
 
               |AAAAAAAAA|>.....|---|.....>|AAAAAAAAAA|                     
 
               |AAAAAAAAA|>.....|---|.....>|AAAAAAAAAA|                     
               |AAAAAAAAAF......S###S......FAAAAAAAAAA|                     
+
               |AAAAAAAAAF.\....S###S....\.FAAAAAAAAAA|                     
 
               |AAAAAAAA----------#----------AAAAAAAAA|                     
 
               |AAAAAAAA----------#----------AAAAAAAAA|                     
 
               |AAAAAAAA|...|<..|-S-|..>|...|AAAAAAAAA|                     
 
               |AAAAAAAA|...|<..|-S-|..>|...|AAAAAAAAA|                     
Line 134: Line 162:
 
               |AAAAAAAA|...|>..|-S-|..>|...|AAAAAAAAA|                     
 
               |AAAAAAAA|...|>..|-S-|..>|...|AAAAAAAAA|                     
 
               |AAAAAAAA----------#----------AAAAAAAAA|                     
 
               |AAAAAAAA----------#----------AAAAAAAAA|                     
               |AAAAAAAAAF......S###S......FAAAAAAAAAA|                     
+
               |AAAAAAAAAF.\....S###S....\.FAAAAAAAAAA|                     
 
               |AAAAAAAAA|>.....|---|.....>|AAAAAAAAAA|                     
 
               |AAAAAAAAA|>.....|---|.....>|AAAAAAAAAA|                     
 
               ------------------  -------------------                     
 
               ------------------  -------------------                     
 
                                                                              
 
                                                                              
 
</replacecharsblock></div>
 
</replacecharsblock></div>
 +
 +
The downstair can be found in one of the marked spots (chosen at random).
  
 
===Goal level===
 
===Goal level===
Line 156: Line 186:
 
               CAAAAAAAA-|....|-AAAAA-|....|-FF.....FFC                     
 
               CAAAAAAAA-|....|-AAAAA-|....|-FF.....FFC                     
 
               CAAAAAAAA|......|AAAAA|......|F.......FC                     
 
               CAAAAAAAA|......|AAAAA|......|F.......FC                     
               CAAAAAAAAF..<...|AAAAA|......S....@9..FC                     
+
               CAAAAAAAAF..<...|AAAAA|...<..S....@9..FC                     
 
               CAAAAAAAA|......|AAAAA|......|F.......FC                     
 
               CAAAAAAAA|......|AAAAA|......|F.......FC                     
 
               CAAAAAAAA-|....|-AAAAA-|....|-FF.....FFC                     
 
               CAAAAAAAA-|....|-AAAAA-|....|-FF.....FFC                     
Line 169: Line 199:
 
</replacecharsblock></div>
 
</replacecharsblock></div>
  
=="Starting" kits==
+
The upstairs are found in one of the two marked points (chosen at random), and a [[magic chest]] can be found at the other point. One of the two points marked with '(' has a special chest containing your starting kit. In addition, numerous normal chests containing normal chest loot can be found in the various attic rooms.
 +
 
 +
A [[Lurking One]] can be found at the point marked 'H', presuming the character has sufficient [[insight]] to perceive the monster.
 +
 
 +
Dr. Archer is generated wearing a [[cloak of magic resistance]].
 +
 
 +
Finally, the up-ladder behind Dr. Archer gives access to the tower down to the [[quest artifact]].
 +
 
 +
===="Starting" kits====
 +
 
 +
== Post-quest ==
 +
 
 +
=== The Stranger ===
 +
 
 +
=== Bokrug ===
  
 
{{stub}}
 
{{stub}}
 
[[Category:dNethack]]
 
[[Category:dNethack]]
 
[[Category:dNethack Quests]]
 
[[Category:dNethack Quests]]

Revision as of 22:35, 15 June 2022

The madman quest sees you fighting Doctor Archer for the Star of Hypernotus, a amulet versus curses that protects against confusion, stunning, sanity, and madness effects when carried.

Sickness attacks

Many monsters (including nurses, some contaminated patients, and Doctor Archer) in the quest carry filth-crusted scalpels, which inflict deadly sickness on the PC. It is therefore inadvisable to attempt the quest without a unicorn horn or other means of curing illness. In a pinch, many monsters wear healer uniforms, which can be worn for sickness resistance.

Contaminated patients

Once damaged, these monsters may transform into more dangerous forms. Dangerous forms include human dream leeches (which deal intelligence damage much like mind flayers), coiling brawn (which deal high physical damage), fungal brains (which deal high magical damage), and byakhee (which are fast, deal high physical damage, and have a stunning attack). A patient may also transform into fulvous dead or skeletal humans, which are less dangerous.

Maps

False Home level

                         -------------------                                
                         |..|..|..|..|..|..|                                
          ###            |#+|+#|#+|+#|#+|+#|                                
          ###############S.................|                                
          ### #   #      ||#+|+#|#+|+#|#+|.|                                
   ###        #  ###     ||..|..|..|..|..|.|                                
  #####       #  ###     |----------------.|                                
  ##^##  ###  #  ###     |..|..|..|..|..|..|                                
  #####  ###  #          |#+|+#|#+|+#|#+|..|                                
   ###   ###  #   ###    |.................|                                
    #     #   #  #####   |..|#+|+#|#+|+#|#+|                                
    ###############@##   |..|..|..|..|..|..|                                
      H      #   #####   |.----------------|                                
     ###          ###    |.|..|..|..|..|..||                                
    #####                |.|#+|+#|#+|+#|#+||                                
    #####                |.................|                                
     ###                 |#+|+#|#+|+#|#+|..|                                
                         |..|..|..|..|..|.>|                                
                         -------------------                                
                                                                            

This is the first level of the quest, and contains the character that issues the psychic call for aid, Lady Constance, but is NOT the true quest home. If spoken to, Lady Constance will simply direct you farther into the quest.

A variety of straitjacketed monsters can be found in the cells. These monsters are harmless, though some players may wish to kill them anyway to reduce message spam on the level.

As this is not the true quest home level, the downstairs can be freely used.

Upper filler levels

                         -------------------                                
                         |.#.......--|.+...|                                
                         |.+...---.#.|#-...|                                
                         |--.--|.#.+.|.+...|                                
                         |.+.#.|.+.--|#-...|                                
                         |.#.+.|--.+.|.+...|                                
                         |--.--|.+.#.|#-...|                                
                         |.#.+.|.#.--|.+...|                                
                         |.+.#.|--.#.|#-...|                                
                         |--.--|.#.+.|.+...|                                
                         |.+.#.|.+.--|#-...|                                
                         |.#.+.|--.+.|.+...|                                
                         |--.--|.+.#.|#-...|                                
                         |.#.+.|.#.--|.+...|                                
                         |.+.#.|--.#.|#-...|                                
                         |--+--|.#.+.|.+...|                                
                         |.....|.+.---#-...|                                
                         |.....|--...+.....|                                
                         -------------------                                
                                                                            

This level does not exist in some games, as the Home level takes the place of the guaranteed upper filler level. Harmless straitjacketed monsters can once again be found in the two-square cells. The row of one-square cells on the right contains more dangerous monsters (coiling brawn, fungal brains, skeletons, and fulvous undead).

Home level

                         -------------------                                
                        ?S...|..|..|..|..|@|                                
                         |.#+|#+|+#|#+|+#|.|                                
                         |.#.............+.|                                
                         |-|.>...........|-|                                
                         |.#..----+----..+.|                                
                         |.+..|.......|..#.|                                
                         |-|..|.......|..|-|   -----                        
                         |.+..|..###..|..#.|   |-#-|                        
                         |.#..+..#@#..+..+.|   |"#>|                        
                         |-|..|..###..|..|-|   |-#-|                        
                         |.#..|.......|..+.|   -----                        
                         |.+..|.......|..#.|                                
                         |-|..----+----..|-|                                
                         |.+...........<.#.|                                
                         |.#.............+.|                                
                         |-|+|+#|#+|+#|#+|-|                                
                         |(..|..|..|..|....|                                
                         -------------------                                
                                                                            

This is the true Home level of the quest, where the quest leader (Cassilda the Iron Maiden) can be found and beyond which the PC cannot proceed without the quest leader's permission.

Unusually, the quest artifact is also found on this level, in the secondary basement on the right. The level blocks teleportation and is undigable, but it is NOT unphaseable, so a source of phasing can be used to immediately claim the quest artifact (The quest artifact is normally accessed via a set of ladders beginning on the Goal level).

The spot marked '?' behind the secret door in the top-left cell contains a small pile of booze, potions of sleeping, potions of enlightenment, a potion of hallucination and a scroll of teleportation.

The spot marked '@' in the top-right cell has a doll of mollification and holy symbol of the black mother, as well as a shackled dark daughter priestess (which requires 10 insight to see, and so often can't be perceived when first visiting the level).

Locate level

               ----------------------------------------                     
               |,,,,,,,,,|....|(.(.(.(|....|,,,,,,,,,,|                     
               |,,,,,,,,,|..>.|.......|....+,,,,,,,,,,|                     
               |,,,,,,,,,|....----+----....|,,,,,,,,,,|                     
               |,,,,,,,,,|---###########---|,,,,,,,,,,|                     
               |,,,,,,,,,|..+#----+----#+..|,,,,,,,,,,|                     
               |,,,,,,,,,#(.|#|.,,,,,.|#|.(#,,,-----,,|                     
               |,,,,,,,,,|---#|,,,,,,,|#---|,,-------,|                     
               |,,,,,,,,,|..|#|,,t}}#,|#|..|,,||###||,|                     
               |,,,,,,,,,#(.+#+,#}}t,,+#+.(#,,||<#>||,|                     
               |,,,,,,,,,|..|#|,,}}},,|#|..|,,||###||,|                     
               |,,,,,,,,,|---#|,,#,,,,|#---|,,-------,|                     
               |,,,,,,,,,#(.|#|.,,,#,.|#|.(#,,,-----,,|                     
               |,,,,,,,,,|..+#----+----#+..|,,,,,,,,,,|                     
               |,,,,,,,,,|---###########---|,,,,,,,,,,|                     
               |#,#,#,#,#|....----+----....|,,,,,,,,,,|                     
               |.........+....|.......|.<..|,,,,,,,,,,|                     
               |,,,,,,,,,|....|(.(.(.(|....|,,,,,,,,,,|                     
               ----------------------------------------                     
                                                                            

This level contains 2 hostile noblemen, 2 hostile noblewomen, 4 hostile healers, and 4 hostile nurses. These monsters are noteworthy for the useful potions, wands, and scrolls that they carry.

The marked '(' are "writing desks," which may contain useful scrolls and books.

Lower filler level(s)

               ------------------   -------------------                     
               |         |>.....|---|.....>|          |                     
               |         #.\....S###S....\.#          |                     
               |        ----------#----------         |                     
               |        |...|<..|-S-|..>|...|         |                     
               |        #...|...+###+...|...#         |                     
               |        |...|...-----...|...|  -----  |                     
               |        ---+--+--   --+--+--- ------- |                     
               |         |-#-|#|     |#|-#-|  ||###|| |                     
               |         ####S#|     |#S####  ||<#>|| |                     
               |         |-#-|#|     |#|-#-|  ||###|| |                     
               |        ---+--+--   --+--+--- ------- |                     
               |        |...|...-----...|...|  -----  |                     
               |        #...|...+###+...|...#         |                     
               |        |...|>..|-S-|..>|...|         |                     
               |        ----------#----------         |                     
               |         #.\....S###S....\.#          |                     
               |         |>.....|---|.....>|          |                     
               ------------------   -------------------                     
                                                                            

The downstair can be found in one of the marked spots (chosen at random).

Goal level

               ########################################                     
               #                -----                 #                     
               #           ------...------            #                     
               #           |####+.(.+####|            #                     
               #           |#|---...---|#|            #                     
               #           |#|  -----  |#|     #####  #                     
               #         |--S-|       |-S--|  ##...## #                     
               #        -|....|-     -|....|-##.....###                     
               #        |......|     |......|#.......##                     
               #        #..<...|     |...<..S....@<..##                     
               #        |......|     |......|#.......##                     
               #        -|....|-     -|....|-##.....###                     
               #         |--S-|       |-S--|  ##...## #                     
               #           |#|  -----  |#|     #####  #                     
               #           |#|---...---|#|            #                     
               #           |####+.(.+####|            #                     
               #          H------...------            #                     
               #                -----                 #                     
               ########################################                     
                                                                            

The upstairs are found in one of the two marked points (chosen at random), and a magic chest can be found at the other point. One of the two points marked with '(' has a special chest containing your starting kit. In addition, numerous normal chests containing normal chest loot can be found in the various attic rooms.

A Lurking One can be found at the point marked 'H', presuming the character has sufficient insight to perceive the monster.

Dr. Archer is generated wearing a cloak of magic resistance.

Finally, the up-ladder behind Dr. Archer gives access to the tower down to the quest artifact.

"Starting" kits

Post-quest

The Stranger

Bokrug

This page is a stub. Should you wish to do so, you can contribute by expanding this page.