Difference between revisions of "Maid"

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  |attributes={{attributes|A maid|humanoid=1|carnivore=1|herbivore=1|omnivore=1|nopoly=1|human=1|female=1|nasty=1|greedy=1|jewels=1|collect=1|magic=1|infravisible=1|hell=1
|A maid|=
 
|humanoid=1
 
|carnivore=1
 
|herbivore=1
 
|omnivore=1
 
|nopoly=1
 
|human=1
 
|female=1
 
|nasty=1
 
|greedy=1
 
|jewels=1
 
|collect=1
 
|magic=1
 
|infravisible=1
 
|hell=1
 
 
  }}
 
  }}
 
}}
 
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The '''maid''' is a human monster that appears in [[dNetHack]]. The maid's statline is partially based off that of the [[nurse]].
 
The '''maid''' is a human monster that appears in [[dNetHack]]. The maid's statline is partially based off that of the [[nurse]].
  
Maids function to tidy up the dungeon, collecting loose items. If a maid picks up a [[cursed]] item she may uncurse it (with an 80% chance) or discard it by banishing it to hell (with a 20% chance).  The banishment ritual involves drawing a semi-permanent [[User:Chris/dNetHack/Pentagram|pentagram]] in ink.  A player who does not yet know this [[Ward (dNetHack)|ward]] can attempt to learn it by leaving cursed items near a peaceful or pacified maid.
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Maids will 'tidy up' the dungeon by picking up any and all loose items. A maid that picks up a [[cursed]] item has an 80% chance to uncurse it - the rest of the time, she will banish it to hell by drawing a semi-permanent [[User:Chris/dNetHack/Pentagram|pentagram]] [[Ward (dNetHack)|ward]] in ink.
  
Maids are armed to the teeth. For non-Samurai players, maids will be generated with either a [[katana]] (70% chance) or a [[stiletto]] (30% chance), and they may get a stack of [[shuriken]] or [[dart]]s (25% chance of each, but not both; this is independent of the maid's primary weapon).  They are [[Monster starting inventory|guaranteed to get]] four daggers, with a 1% chance of an additional [[silver dagger]].
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==Generation==
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Maids are [[Monster starting inventory|guaranteed to get]] four daggers, with a 1% chance of an additional [[silver dagger]]. They have different additional armor and weapons based on what role you are playing when you encounter them:
  
For Samurai, the maid's primary weapon has a 25% chance of being a ninja-to ([[broadsword]]), 20% chance of being a katana, 5% chance of being a naginata ([[glaive]]), or 50% chance of being a stiletto.
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*For non-Samurai players, maids  will [[Monster starting inventory|be generated with]] a [[katana]] (70% chance) or a [[stiletto]] (30% chance), and have an independent 25% chance of getting either a stack of [[shuriken]] or [[dart]]s.
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*For Samurai, the maid has a 25% chance to get a [[ninja-to]], a 20% chance for a katana, a 5% chance of a [[naginata]], and a 50% chance of a stiletto for their primary weapon slot.
  
While maids do not appear in [[NetHack brass]], maid clothing such as the [[maid dress]], [[frilled apron]], and [[katyusha]] can be found.
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==Strategy==
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A player who does not yet know the pentagram can learn the ward by leaving cursed items near a peaceful or pacified maid.
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==Trivia==
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*While maids do not appear in [[NetHack brass]], maid clothing such as the [[maid dress]], [[frilled apron]], and [[katyusha]] can be found.
  
 
==References==
 
==References==
* dNetHack Makemon.c line 1020
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* dNetHack makemon.c line 1020
  
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{{variant-343}}
 
[[Category:dNetHack monsters]]
 
[[Category:dNetHack monsters]]

Revision as of 02:57, 3 August 2021

The maid is a human monster that appears in dNetHack. The maid's statline is partially based off that of the nurse.

Maids will 'tidy up' the dungeon by picking up any and all loose items. A maid that picks up a cursed item has an 80% chance to uncurse it - the rest of the time, she will banish it to hell by drawing a semi-permanent pentagram ward in ink.

Generation

Maids are guaranteed to get four daggers, with a 1% chance of an additional silver dagger. They have different additional armor and weapons based on what role you are playing when you encounter them:

  • For non-Samurai players, maids will be generated with a katana (70% chance) or a stiletto (30% chance), and have an independent 25% chance of getting either a stack of shuriken or darts.
  • For Samurai, the maid has a 25% chance to get a ninja-to, a 20% chance for a katana, a 5% chance of a naginata, and a 50% chance of a stiletto for their primary weapon slot.

Strategy

A player who does not yet know the pentagram can learn the ward by leaving cursed items near a peaceful or pacified maid.

Trivia

References

  • dNetHack makemon.c line 1020