Difference between revisions of "Maid"

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m ("Chance to do" means opportunity; "chance of doing" means probability.)
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  |difficulty=13
 
  |difficulty=13
 
  |level=11
 
  |level=11
  |experience=332
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  |experience=374
 
  |speed=12
 
  |speed=12
 
  |AC=0
 
  |AC=0
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  |frequency=3
 
  |frequency=3
 
  |genocidable=Yes
 
  |genocidable=Yes
  |attacks=Weapon 1d6 physical, Weapon 1d6 physical
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  |attacks=Weapon 1d6 physical, Offhand weapon 1d6 physical
 
  |weight=1450
 
  |weight=1450
 
  |nutr=400
 
  |nutr=400
 
  |size=medium
 
  |size=medium
  |resistances=
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  |resistances=[[poison]]
  |resistances conveyed=
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  |resistances conveyed=[[poison]]
 
  |attributes={{attributes|A maid|humanoid=1|carnivore=1|herbivore=1|omnivore=1|nopoly=1|human=1|female=1|nasty=1|greedy=1|jewels=1|collect=1|magic=1|infravisible=1|hell=1
 
  |attributes={{attributes|A maid|humanoid=1|carnivore=1|herbivore=1|omnivore=1|nopoly=1|human=1|female=1|nasty=1|greedy=1|jewels=1|collect=1|magic=1|infravisible=1|hell=1
 
  }}
 
  }}
 +
|reference=[https://github.com/Chris-plus-alphanumericgibberish/dNAO/blob/compat-3.21.3/src/monst.c#L5594 dNetHack src/monst.c, line 5994]
 
}}
 
}}
 
The '''maid''' is a [[Human (monster attribute)|human]] monster that appears in [[dNetHack]]. Their statline is partially based on that of the [[nurse]].
 
The '''maid''' is a [[Human (monster attribute)|human]] monster that appears in [[dNetHack]]. Their statline is partially based on that of the [[nurse]].
  
Maids will 'tidy up' the dungeon by picking up any and all loose items. A maid that picks up a [[cursed]] item has an 80% chance of uncursing it. One fifth of the time, she will banish it to hell by drawing a semi-permanent [[User:Chris/dNetHack/Pentagram|pentagram]] [[Ward (dNetHack)|ward]] in ink.
+
Maids will 'tidy up' the dungeon by picking up any and all loose items. A maid that picks up a [[cursed]] item has an 80% chance of uncursing it - the remainder of the time, she will banish it to hell by drawing a semi-permanent [[User:Chris/dNetHack/Pentagram|pentagram]] [[Ward (dNetHack)|ward]] in ink; the items can be found on the same level as the [[vibrating square]].
  
 
==Generation==
 
==Generation==
 
Maids are [[Monster starting inventory|guaranteed to get]] four daggers, with a 1% chance of an additional [[silver dagger]]. They have different additional armor and weapons based on what role you are playing when you encounter them:
 
Maids are [[Monster starting inventory|guaranteed to get]] four daggers, with a 1% chance of an additional [[silver dagger]]. They have different additional armor and weapons based on what role you are playing when you encounter them:
  
*For non-Samurai players, maids will be generated with a [[katana]] (70% chance) or a [[stiletto]] (30% chance), and have an independent 25% chance of getting either a stack of [[shuriken]] or [[dart]]s.  
+
*For non-[[Samurai players]], maids will be generated with a [[katana]] (70% chance) or a [[stiletto]] (30% chance), and have an independent 25% chance of getting either a stack of [[shuriken]] or [[dart]]s.  
 
*For Samurai, the maid has a 25% chance of getting a [[ninja-to]], a 20% chance of a katana, a 5% chance of a [[naginata]], and a 50% chance of a stiletto for their primary weapon slot.
 
*For Samurai, the maid has a 25% chance of getting a [[ninja-to]], a 20% chance of a katana, a 5% chance of a [[naginata]], and a 50% chance of a stiletto for their primary weapon slot.
  
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The maid's starting equipment is an allusion to the "ninja maid" trope that appears in contemporary media.
 
The maid's starting equipment is an allusion to the "ninja maid" trope that appears in contemporary media.
  
==Trivia==
+
Of note is that maid clothing such as the [[maid dress]], [[frilled apron]], and [[katyusha]] can be found in [[NetHack brass]], but maids themselves do not appear.
* Maids clothing such as the [[maid dress]], [[frilled apron]], and [[katyusha]] can be found in [[NetHack brass]], but maids themselves do not appear.
 
 
 
==References==
 
* dNetHack makemon.c line 1020
 
 
 
 
{{variant-343}}
 
{{variant-343}}
 
[[Category:dNetHack monsters]]
 
[[Category:dNetHack monsters]]

Revision as of 22:04, 6 July 2022

The maid is a human monster that appears in dNetHack. Their statline is partially based on that of the nurse.

Maids will 'tidy up' the dungeon by picking up any and all loose items. A maid that picks up a cursed item has an 80% chance of uncursing it - the remainder of the time, she will banish it to hell by drawing a semi-permanent pentagram ward in ink; the items can be found on the same level as the vibrating square.

Generation

Maids are guaranteed to get four daggers, with a 1% chance of an additional silver dagger. They have different additional armor and weapons based on what role you are playing when you encounter them:

  • For non-Samurai players, maids will be generated with a katana (70% chance) or a stiletto (30% chance), and have an independent 25% chance of getting either a stack of shuriken or darts.
  • For Samurai, the maid has a 25% chance of getting a ninja-to, a 20% chance of a katana, a 5% chance of a naginata, and a 50% chance of a stiletto for their primary weapon slot.

Strategy

A player who does not yet know the pentagram can learn the ward by leaving cursed items near a peaceful or pacified maid.

Origin

The maid's starting equipment is an allusion to the "ninja maid" trope that appears in contemporary media.

Of note is that maid clothing such as the maid dress, frilled apron, and katyusha can be found in NetHack brass, but maids themselves do not appear.