Difference between revisions of "Maid"
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− | |attributes={{attributes | + | |attributes={{attributes|A maid|humanoid=1|carnivore=1|herbivore=1|omnivore=1|nopoly=1|human=1|female=1|nasty=1|greedy=1|jewels=1|collect=1|magic=1|infravisible=1|hell=1 |
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The '''maid''' is a human monster that appears in [[dNetHack]]. The maid's statline is partially based off that of the [[nurse]]. | The '''maid''' is a human monster that appears in [[dNetHack]]. The maid's statline is partially based off that of the [[nurse]]. | ||
− | Maids | + | Maids will 'tidy up' the dungeon by picking up any and all loose items. A maid that picks up a [[cursed]] item has an 80% chance to uncurse it - the rest of the time, she will banish it to hell by drawing a semi-permanent [[User:Chris/dNetHack/Pentagram|pentagram]] [[Ward (dNetHack)|ward]] in ink. |
− | Maids | + | ==Generation== |
+ | Maids are [[Monster starting inventory|guaranteed to get]] four daggers, with a 1% chance of an additional [[silver dagger]]. They have different additional armor and weapons based on what role you are playing when you encounter them: | ||
− | For Samurai, the maid | + | *For non-Samurai players, maids will [[Monster starting inventory|be generated with]] a [[katana]] (70% chance) or a [[stiletto]] (30% chance), and have an independent 25% chance of getting either a stack of [[shuriken]] or [[dart]]s. |
+ | *For Samurai, the maid has a 25% chance to get a [[ninja-to]], a 20% chance for a katana, a 5% chance of a [[naginata]], and a 50% chance of a stiletto for their primary weapon slot. | ||
− | While maids do not appear in [[NetHack brass]], maid clothing such as the [[maid dress]], [[frilled apron]], and [[katyusha]] can be found. | + | ==Strategy== |
+ | A player who does not yet know the pentagram can learn the ward by leaving cursed items near a peaceful or pacified maid. | ||
+ | |||
+ | ==Trivia== | ||
+ | *While maids do not appear in [[NetHack brass]], maid clothing such as the [[maid dress]], [[frilled apron]], and [[katyusha]] can be found. | ||
==References== | ==References== | ||
− | * dNetHack | + | * dNetHack makemon.c line 1020 |
+ | {{variant-343}} | ||
[[Category:dNetHack monsters]] | [[Category:dNetHack monsters]] |
Revision as of 02:57, 3 August 2021
@ maid | |
---|---|
Difficulty | 13 |
Attacks |
Weapon 1d6 physical, Weapon 1d6 physical |
Base level | 11 |
Base experience | 332 |
Speed | 12 |
Base AC | 0 |
Base MR | 0 |
Alignment | 5 (lawful) |
Frequency (by normal means) | 3 (Rare) |
Genocidable | Yes |
Weight | 1450 |
Nutritional value | 400 |
Size | medium |
Resistances | |
Resistances conveyed | |
A maid:
|
The maid is a human monster that appears in dNetHack. The maid's statline is partially based off that of the nurse.
Maids will 'tidy up' the dungeon by picking up any and all loose items. A maid that picks up a cursed item has an 80% chance to uncurse it - the rest of the time, she will banish it to hell by drawing a semi-permanent pentagram ward in ink.
Contents
Generation
Maids are guaranteed to get four daggers, with a 1% chance of an additional silver dagger. They have different additional armor and weapons based on what role you are playing when you encounter them:
- For non-Samurai players, maids will be generated with a katana (70% chance) or a stiletto (30% chance), and have an independent 25% chance of getting either a stack of shuriken or darts.
- For Samurai, the maid has a 25% chance to get a ninja-to, a 20% chance for a katana, a 5% chance of a naginata, and a 50% chance of a stiletto for their primary weapon slot.
Strategy
A player who does not yet know the pentagram can learn the ward by leaving cursed items near a peaceful or pacified maid.
Trivia
- While maids do not appear in NetHack brass, maid clothing such as the maid dress, frilled apron, and katyusha can be found.
References
- dNetHack makemon.c line 1020