Difference between revisions of "Maid"

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The '''maid''' is a [[Human (monster attribute)|human]] monster that appears in [[dNetHack]]. Their statline is partially based off that of the [[nurse]].
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The '''maid''' is a [[Human (monster attribute)|human]] monster that appears in [[dNetHack]]. Their statline is partially based on that of the [[nurse]].
  
Maids will 'tidy up' the dungeon by picking up any and all loose items. A maid that picks up a [[cursed]] item has an 80% chance to uncurse it - the rest of the time, she will banish it to hell by drawing a semi-permanent [[User:Chris/dNetHack/Pentagram|pentagram]] [[Ward (dNetHack)|ward]] in ink.
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Maids will 'tidy up' the dungeon by picking up any and all loose items. A maid that picks up a [[cursed]] item has an 80% chance of uncursing it. One fifth of the time, she will banish it to hell by drawing a semi-permanent [[User:Chris/dNetHack/Pentagram|pentagram]] [[Ward (dNetHack)|ward]] in ink.
  
 
==Generation==
 
==Generation==
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*For non-Samurai players, maids will be generated with a [[katana]] (70% chance) or a [[stiletto]] (30% chance), and have an independent 25% chance of getting either a stack of [[shuriken]] or [[dart]]s.  
 
*For non-Samurai players, maids will be generated with a [[katana]] (70% chance) or a [[stiletto]] (30% chance), and have an independent 25% chance of getting either a stack of [[shuriken]] or [[dart]]s.  
*For Samurai, the maid has a 25% chance to get a [[ninja-to]], a 20% chance for a katana, a 5% chance of a [[naginata]], and a 50% chance of a stiletto for their primary weapon slot.
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*For Samurai, the maid has a 25% chance of getting a [[ninja-to]], a 20% chance of a katana, a 5% chance of a [[naginata]], and a 50% chance of a stiletto for their primary weapon slot.
  
 
==Strategy==
 
==Strategy==

Revision as of 22:19, 26 October 2021

The maid is a human monster that appears in dNetHack. Their statline is partially based on that of the nurse.

Maids will 'tidy up' the dungeon by picking up any and all loose items. A maid that picks up a cursed item has an 80% chance of uncursing it. One fifth of the time, she will banish it to hell by drawing a semi-permanent pentagram ward in ink.

Generation

Maids are guaranteed to get four daggers, with a 1% chance of an additional silver dagger. They have different additional armor and weapons based on what role you are playing when you encounter them:

  • For non-Samurai players, maids will be generated with a katana (70% chance) or a stiletto (30% chance), and have an independent 25% chance of getting either a stack of shuriken or darts.
  • For Samurai, the maid has a 25% chance of getting a ninja-to, a 20% chance of a katana, a 5% chance of a naginata, and a 50% chance of a stiletto for their primary weapon slot.

Strategy

A player who does not yet know the pentagram can learn the ward by leaving cursed items near a peaceful or pacified maid.

Origin

The maid's starting equipment is an allusion to the "ninja maid" trope that appears in contemporary media.

Trivia

References

  • dNetHack makemon.c line 1020