Difference between revisions of "Manes"

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The '''manes''', {{monsym|manes}}, is a [[minor demon]] that appears in ''[[NetHack]]''. It is considered [[nonliving]], but not [[undead]]. Manes can [[grow up]] to become [[lemure]]s{{refsrc|mondata.c|607}}.
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A '''manes''', {{monsym|manes}}, is a type of [[monster]] that appears in ''[[NetHack]]''. The manes is a [[nonliving]] monster that is the most basic form of [[minor demon]] a [[player]] character can encounter. A manes has [[infravision]], can be seen via infravision and will follow you to other levels if it is adjacent.
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A manes has two claw attacks and a bite attack, and possesses [[sleep resistance]] and [[poison resistance]].
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Manes are [[poisonous]] to eat, which primarily comes up if they are [[digest]]ed by another monster.
  
 
==Generation==
 
==Generation==
Manes are frequently generated in large [[groups]].
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Randomly-generated manes are always created hostile, and frequently appear in large [[group]]s. A manes can [[grow up]] into a [[lemure]].{{refsrc|mondata.c|607}}
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Manes appear among the random {{white|i}} that are part of the first [[quest]] [[monster class]] for [[Knight]]s and make up {{frac|24|175}} of the monsters that are randomly generated on the [[Knight quest]]. They also appear among the random {{white|i}} that are generated on each floor of the [[Wizard quest]] at level creation.
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A manes [[Corpseless|never leaves a corpse]] upon death.
  
 
==Strategy==
 
==Strategy==
Manes are very weak and [[speed|slow]], although their three attacks are more than their ostensibly more difficult relative, the lemure. Individually, they are usually very easy to defeat for all but the weakest of characters; however, swarms of them can overwhelm weaker characters since their three attacks can hit for up to 10 HP total per manes.
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Manes are described as "the gnats of the dungeon" in their [[encyclopedia]] entry for good reason: they are very weak individually and move at a sluggish 3 [[speed]], though their attacks can pile up damage against early characters with low [[HP]] or [[AC]], since they can roll upwards of 10 damage per round of attacks. This makes swarms of manes potentially deadly if a character is careless and/or gets overwhelmed by the speed system not distributing actions in their favor.
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Manes swarms are likely the first set of monsters where running through a [[corridor]] or [[door]] is employed as a tactic, since funneling them throw narrow areas makes dispatching them much easier. Most characters can also make the swarms much easier by gaining a few levels worth of HP, using [[ranged attack]]s, attaining reliable accuracy with their primary weapon(s), and/or shoring up their AC.
  
These will likely be the first set of monsters where getting into a [[corridor]] or [[door]] is employed as a tactic; this prevents more than one of them from approaching at a time, making dispatching them much easier.
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==History==
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The manes first appears in [[NetHack 3.0.0]]
  
 
==Origin==
 
==Origin==
In Roman mythology, [[wikipedia:Manes|manes]] (MAH-nays) are the spirits of the dead. The word ''manes'' is Latin, and has a singular form, ''manis'',<ref>[http://lysy2.archives.nd.edu/cgi-bin/words.exe?manes WORDS Latin-English dictionary]</ref> but the singular is not used for the meaning specific to these spirits; in English the word has no singular, and so NetHack just uses ''manes'' for the singular as well. Compare ''[[lemure]]''.
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{{wikipedia|Manes}}
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Manes (MAH-nays) are the spirits of the dead in Roman mythology - the word ''manes'' is Latin, and has a singular form ''manis'' that is not used for the meaning specific to these spirits<ref>[http://lysy2.archives.nd.edu/cgi-bin/words.exe?manes WORDS Latin-English dictionary]</ref> - in English, the word has no singular, and so NetHack just uses ''manes'' for the singular as well. Compare ''[[lemure]]''.
  
==SLASH'EM==
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==Variants==
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===SLASH'EM===
 
In [[SLASH'EM]], manes [[hits creatures as +x weapon|hit as a +1 weapon]] but are otherwise unchanged.  This property could theoretically make them useful pets for hitting [[need +x weapon to hit|monsters with the opposite property]], but the difficulty of taming them combined with their slow speed means that even [[pacifist]]s will likely look for better options.
 
In [[SLASH'EM]], manes [[hits creatures as +x weapon|hit as a +1 weapon]] but are otherwise unchanged.  This property could theoretically make them useful pets for hitting [[need +x weapon to hit|monsters with the opposite property]], but the difficulty of taming them combined with their slow speed means that even [[pacifist]]s will likely look for better options.
  
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==References==
 
==References==
 
<references/>
 
<references/>
 
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{{nethack-367}}
 
[[Category:Monsters]]
 
[[Category:Monsters]]
{{nethack-364}}
 

Revision as of 11:54, 16 February 2024

A manes, i, is a type of monster that appears in NetHack. The manes is a nonliving monster that is the most basic form of minor demon a player character can encounter. A manes has infravision, can be seen via infravision and will follow you to other levels if it is adjacent.

A manes has two claw attacks and a bite attack, and possesses sleep resistance and poison resistance.

Manes are poisonous to eat, which primarily comes up if they are digested by another monster.

Generation

Randomly-generated manes are always created hostile, and frequently appear in large groups. A manes can grow up into a lemure.[1]

Manes appear among the random i that are part of the first quest monster class for Knights and make up 24175 of the monsters that are randomly generated on the Knight quest. They also appear among the random i that are generated on each floor of the Wizard quest at level creation.

A manes never leaves a corpse upon death.

Strategy

Manes are described as "the gnats of the dungeon" in their encyclopedia entry for good reason: they are very weak individually and move at a sluggish 3 speed, though their attacks can pile up damage against early characters with low HP or AC, since they can roll upwards of 10 damage per round of attacks. This makes swarms of manes potentially deadly if a character is careless and/or gets overwhelmed by the speed system not distributing actions in their favor.

Manes swarms are likely the first set of monsters where running through a corridor or door is employed as a tactic, since funneling them throw narrow areas makes dispatching them much easier. Most characters can also make the swarms much easier by gaining a few levels worth of HP, using ranged attacks, attaining reliable accuracy with their primary weapon(s), and/or shoring up their AC.

History

The manes first appears in NetHack 3.0.0

Origin

Manes (MAH-nays) are the spirits of the dead in Roman mythology - the word manes is Latin, and has a singular form manis that is not used for the meaning specific to these spirits[2] - in English, the word has no singular, and so NetHack just uses manes for the singular as well. Compare lemure.

Variants

SLASH'EM

In SLASH'EM, manes hit as a +1 weapon but are otherwise unchanged. This property could theoretically make them useful pets for hitting monsters with the opposite property, but the difficulty of taming them combined with their slow speed means that even pacifists will likely look for better options.

Encyclopedia entry

The gnats of the dungeon, these swarming monsters are rarely seen alone.

References