Difference between revisions of "Master Assassin"

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{{monster
 
{{monster
 
  |name=Master Assassin
 
  |name=Master Assassin
|symbol={{magenta|@}}
 
|tile=[[Image:Master Assassin.png]]
 
 
  |difficulty=20
 
  |difficulty=20
 
  |level=15
 
  |level=15
  |experience=502
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  |experience=503
 
  |speed=12
 
  |speed=12
 
  |AC=0
 
  |AC=0
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  |frequency=Not randomly generated; unique
 
  |frequency=Not randomly generated; unique
 
  |genocidable=No
 
  |genocidable=No
  |attacks=Physical [[poison]]ous 2d6, physical 2d8, claw [[amulet-stealing]] 2d6
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  |attacks=Weapon [[poison]]ous 2d6, weapon 2d8, claw [[covetous|quest-artifact-stealing]] 2d6
 
  |weight=1450
 
  |weight=1450
 
  |nutr=400
 
  |nutr=400
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  |resistances=Stoning
 
  |resistances=Stoning
 
  |resistances conveyed=None
 
  |resistances conveyed=None
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|attributes={{attributes|The Master Assassin|humanoid=1|omnivore=1|nopoly=1|human=1|male=1|strong=1|hostile=1|stalk=1|nasty=1|collect=1|magic=1|wantsarti=1|waitsforu=1|infravisible=1}}
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|reference=[[monst.c#line3286]]
 
}}
 
}}
  
The '''Master Assassin''', {{magenta|@}}, is the [[Rogue]] [[quest nemesis]].
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The {{questmon|Master Assassin|Rogue|nemesis}}
  
The Master Assassin can be very annoying. If you're a competent fighter, he doesn't pose much of a threat to you, but he has a nasty habit of teleporting into the lower left corner of his level (the area that is inaccessible to you while in the larger middle portion) and healing himself. There are a few good ways to take him out quickly and easily:
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== Strategy ==
  
'''Zap Him!''' Zap him with a [[wand of Death]] to get rid of him instantly. It's entirely likely that you won't have a WoD at this point, so:
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Reaching him generally proves to be more difficult than fighting him, due to the design of the level. While the Master Assassin can be very annoying, if you're a competent fighter, he doesn't pose much of a threat to you. However, he has a nasty habit of teleporting into the lower left corner of his level (the area that is inaccessible to you while in the larger middle portion) and healing himself. There are a few good ways to take him out quickly and easily:
  
'''Gas Him!''' You know that potion of sickness you start the game with? Throw it at him and he'll soon be gone.
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* Zap him with a [[wand of death]], if you have one, to get rid of him instantly.
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* Throw a [[potion of sickness]] at him and he'll soon be gone.
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* Throw a potion of {{of|potion|sleeping|or=1|paralysis}} at him, then beat his head in. You may wish to wield the potion if you want to be sure it will hit. Zapping him with a [[wand of sleep]] can also achieve the same ends.
  
'''Put Him Down!''' Throw a potion of sleep or paralysis at him and then beat his head in.
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Alternatively, after he lands on the upstairs, leave the level via whatever means you have prepared and re-enter. This will remove the whole "hard to reach" part of the conflict and reduce it to a basic boss fight.
  
{{stub|More information about fighting, etc. is needed.}}
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Instead of reaching him directly, you can also use a [[drum of earthquake]], a cursed [[potion of invisibility]], the shriek of a [[shrieker]], or the psychic blast of a [[mind flayer]] to wake him up while you're standing on the upstair. This will cause him to warp to you and attack, while preventing him from escaping to the floor above.
[[Category:Monsters]]
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{{nethack-360}}

Latest revision as of 02:48, 24 February 2020

The Master Assassin, @, is the Rogue quest nemesis.

Strategy

Reaching him generally proves to be more difficult than fighting him, due to the design of the level. While the Master Assassin can be very annoying, if you're a competent fighter, he doesn't pose much of a threat to you. However, he has a nasty habit of teleporting into the lower left corner of his level (the area that is inaccessible to you while in the larger middle portion) and healing himself. There are a few good ways to take him out quickly and easily:

  • Zap him with a wand of death, if you have one, to get rid of him instantly.
  • Throw a potion of sickness at him and he'll soon be gone.
  • Throw a potion of sleeping or paralysis at him, then beat his head in. You may wish to wield the potion if you want to be sure it will hit. Zapping him with a wand of sleep can also achieve the same ends.

Alternatively, after he lands on the upstairs, leave the level via whatever means you have prepared and re-enter. This will remove the whole "hard to reach" part of the conflict and reduce it to a basic boss fight.

Instead of reaching him directly, you can also use a drum of earthquake, a cursed potion of invisibility, the shriek of a shrieker, or the psychic blast of a mind flayer to wake him up while you're standing on the upstair. This will cause him to warp to you and attack, while preventing him from escaping to the floor above.


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It may contain text specific to NetHack 3.6.0. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-360}} tag to the current version's tag or {{noversion}} as appropriate.