Difference between revisions of "Merfolk (starting race)"
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== Level Generation == | == Level Generation == | ||
When playing as a merfolk, there is a greatly increased chance of levels being partially flooded with water. This can make dungeon navigation difficult. | When playing as a merfolk, there is a greatly increased chance of levels being partially flooded with water. This can make dungeon navigation difficult. | ||
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+ | [[Category: SpliceHack]] |
Revision as of 02:33, 7 September 2019
Merfolk is a starting race in SpliceHack. Their racial abilities make them very strong spellcasters, and their ability to travel via water make certain sections of the mid game and late game much simpler, reducing the importance of levitation.
Abilities
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
20 | 16 | 16 | 20 | 20 | 14 |
Equipment
In general, merfolk have better than usual starting materials. They begin the game with crossbows instead of bows, oilskin sacks instead of sacks, and tridents instead of spears and maces. Notably, all merfolk start the game with basic skill in trident, and can advance trident to expert level.
Intrinsics
- Level 1: Swimming
- Level 7: Magical Breathing
- In addition to their other abilities, merfolk can swim without any of their carried items sustaining water damage.
Level Generation
When playing as a merfolk, there is a greatly increased chance of levels being partially flooded with water. This can make dungeon navigation difficult.