Difference between revisions of "Mineral"
Jump to navigation
Jump to search
Line 3: | Line 3: | ||
Mineral cannot be [[eat]]en, resists any form of [[corrosion]] or rust and does not burn. All tangible mineral items can be converted to dead meat or living flesh using the [[stone to flesh]] spell. | Mineral cannot be [[eat]]en, resists any form of [[corrosion]] or rust and does not burn. All tangible mineral items can be converted to dead meat or living flesh using the [[stone to flesh]] spell. | ||
− | Items | + | |
+ | == Mineral Items == | ||
+ | |||
+ | |||
[[Rock]]s, [[Boulder]]s. | [[Rock]]s, [[Boulder]]s. | ||
+ | |||
[[Flintstone]]s, [[Loadstone]]s, [[Luckstone]]s and [[Touchstone]]s. | [[Flintstone]]s, [[Loadstone]]s, [[Luckstone]]s and [[Touchstone]]s. | ||
+ | |||
Marble [[wand]]s. | Marble [[wand]]s. | ||
− | + | ||
+ | Black onyx, clay, coral, granite, moonstone [[ring]]s. | ||
+ | |||
[[Statue]]s and [[figurine]]s. | [[Statue]]s and [[figurine]]s. | ||
+ | |||
[[Stone golem]]s- giving it the thick hide attribute. | [[Stone golem]]s- giving it the thick hide attribute. | ||
+ | |||
+ | |||
+ | [[Gemstone]] is a similar material in many ways, and is affected by [[stone to flesh]] in the same way. |
Revision as of 10:42, 16 March 2007
Mineral is the material of rocks, stones and boulders. By definition it can be surmised that the dungeon in general is comprised of mineral.
Mineral cannot be eaten, resists any form of corrosion or rust and does not burn. All tangible mineral items can be converted to dead meat or living flesh using the stone to flesh spell.
Mineral Items
Flintstones, Loadstones, Luckstones and Touchstones.
Marble wands.
Black onyx, clay, coral, granite, moonstone rings.
Stone golems- giving it the thick hide attribute.
Gemstone is a similar material in many ways, and is affected by stone to flesh in the same way.