Difference between revisions of "Mold (SLASH'EM)"

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While the black mold is flagged as only being generated in [[Gehennom]], this is ignored for the purposes of growing on corpses.  It is otherwise very similar to the disgusting mold.
 
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Revision as of 22:35, 27 November 2010

Molds in SLASH'EM behave somewhat differently than in vanilla. The first change is that any fungus that leaves a corpse, other than a lichen, has a 90% chance of reviving in the same manner as a troll[1] (however molds only leave corpses 1/3 of the time). The second change is that molds may grow on old corpses as opposed to the corpse simply rotting away over time. After 51 turns there is a 50% chance that a mold will grow over an old corpse[2], as long as the corpse is not "in adverse conditions"[3], meaning that the corpse must not be acidic[4] or located within/on top of water, ice, or lava. The mold will be a random member of the fungus class, biased towards sessile fungi[5]. The mold will 'destroy' the corpse as it grows.

Additionally, there are two new types of molds; the disgusting mold and the black mold. Both possess a poisonous passive spore attack that will cause poison damage if you are not poison resistant or unbreathing and a passive acid attack. They are safe to eat, however, and have a good chance of providing poison resistance.

Disgusting mold

Black mold

While the black mold is flagged as only being generated in Gehennom, this is ignored for the purposes of growing on corpses. It is otherwise very similar to the disgusting mold.

References

Encyclopedia Entry

Mold, multicellular organism of the division Fungi, typified
by plant bodies composed of a network of cottony filaments.
The colors of molds are due to spores borne on the filaments.
Most molds are saprophytes. Some species (e.g., penicillium)
are used in making cheese and antibiotics.

[ The Concise Columbia Encyclopedia ]
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