Difference between revisions of "Potion of booze"

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(Strategy: demigod bar is a stupid ascension trick, not actual strategic advice)
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  junk → water → sickness → fruit juice → booze → blessed booze
 
  junk → water → sickness → fruit juice → booze → blessed booze
 
Some [[player]]s take an [[ice box]] filled with potions of booze during their [[ascension]], in preparation for the [[demigod bar]].
 
  
 
==History==
 
==History==

Revision as of 04:35, 28 March 2022

! Pink potion.png
Name booze
Appearance random
Base price 50 zm
Weight 20
Monster use Will not be used by monsters.

A potion of booze provides nutrition, and may confuse you. Samurai will see this as a potion of sake.[1]

Generation

The Gnome King's Wine Cellar will have at least 6 potions of booze. Delicatessens may also stock potions of booze.

Description

Quaffing a potion of booze has the following effects:[2]

  • blessed: abuses wisdom, provides 30 points of nutrition
  • uncursed: abuses wisdom, provides 20 points of nutrition, makes you confused for 3d8 (more) turns.
  • cursed: abuses wisdom, provides 10 points of nutrition, makes you confused for 3d8 (more) turns, makes you pass out for 1-15 turns.

If the potion is non-diluted, you will also heal 1 hit point.

Hitting a monster with the potion will cause it to become confused, subject to monster magic resistance.[3] Breathing the potion's vapors will confuse you for d5 (more) turns;[4] monsters will not normally throw this potion. Mixing a potion of booze with a potion of gain level or a potion of gain energy creates a potion of hallucination.[5] Mixing a potion of booze with a potion of enlightenment creates a potion of confusion.[6]

Dipping an amethyst into a potion of booze will turn the potion into a potion of fruit juice.[7] This is a reference to amethysts' name coming from Greek ἀμέθυστος ("not drunk"). See the article on amethysts for more details.

Strategy

Non-blessed potions of booze are sometimes used as a source of confusion for the alternate effects of reading scrolls, e.g. magic portal detection on the Planes using a scroll of gold detection, or erodeproofing your armor via the scroll of enchant armor. Blessed potions of booze are typically most preferred by foodless conduct players, who also alchemize them using the following multi-step recipe:

junk → water → sickness → fruit juice → booze → blessed booze

History

Potions of booze first appear in Hack 1.0.[8]

Messages

Ooph! This tastes like liquid fire!
You quaffed a potion of booze.
Ooph! This tastes like watered down liquid fire!
As above, but with a diluted potion.
Ooph! This tastes like dandelion wine!
You quaffed a non-diluted potion while hallucinating.
Ooph! This tastes like watered down dandelion wine!
As above with a diluted potion.

Variants

dNethack

In dNethack, booze is far more useful as a source of nutrition - drinking it gives 130 points of nutrition if uncursed, 140 if blessed, and 120 if cursed, along with healing you for HP equal to your level regardless of beatitude. However, drinking a cursed potion will render you nauseous for 15+5d4 turns afterwards, causing you to vomit if not cured.

There is also a "drunkenness" counter that tracks the number of potions of booze you've quaffed, which is capped at 3 times your experience level). If you are stunned, or 15 of the time if you are confused, and you've drunken more than three potions of booze total, you have a

1 / (number of potions drunk/3 + 1) 

chance of not moving where you want to go. Your chance of moving unsuccessfully while confused is (formula) / 5 and equal to the formula while stunned. This applies to any confusion and stunning, and has no effect on your chances of becoming confused or stunned.

SpliceHack

In SpliceHack, potions of booze can remove the "afraid" status effect.

Encyclopedia entry

This entry is also used for the potion of sleeping.

On waking, he found himself on the green knoll whence he had
first seen the old man of the glen. He rubbed his eyes -- it
was a bright sunny morning. The birds were hopping and
twittering among the bushes, and the eagle was wheeling aloft,
and breasting the pure mountain breeze. "Surely," thought Rip,
"I have not slept here all night." He recalled the occurrences
before he fell asleep. The strange man with a keg of liquor --
the mountain ravine -- the wild retreat among the rocks -- the
woe-begone party at ninepins -- the flagon -- "Oh! that flagon!
that wicked flagon!" thought Rip -- "what excuse shall I make
to Dame Van Winkle!"
[ Rip Van Winkle, a Posthumous Writing
of Diedrich Knickerbocker, by Washington Irving ]

References