Potion of speed

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Revision as of 13:07, 3 March 2014 by Bluescreenofdeath (talk | contribs) (Added info on quaffing several of them while the first one is still active.)
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! Pink potion.png
Name speed
Appearance random
Base price 200 zm
Weight 20
Monster use Will not be used by monsters.

A potion of speed, cost 200, increases your speed to very fast—the same as speed boots. The amount of turns depends on the potion's b/u/c status:

  • Blessed: 160–169 turns
  • Uncursed: 100–109 turns
  • Cursed: 40–49 turns

If you are already very fast you will be told “Your legs get new energy.” and the time for which the character is very fast will be increased. Quaffing many potions of speed in succession can aloow the character to be very fast for quite a long time. If the potion is shattered and you are exposed to the vapors, it will give you 1-5 turns of very fast speed and the message “Your knees seem more flexible now.” You can then name the potion. Quaffing this potion also heals wounded legs.

Strategy

Early in the game, a potion of speed allows you to outrun enemies you aren't ready for, or pummel enemies that have you trapped. For example against Team Ant you get a speed advantage of 20vs18. The potion will help you regardless of its BUC status. They become almost obsolete later in the game, so are a good choice to use up first.

If you decide to swap your speed boots for jumping boots on the Astral Plane, a potion of speed will allow you to remain very fast. This is particularly useful if you are also using a wand of teleportation, because it increases your chances of being able to jump through the path you have cleared before monsters can reoccupy it.

Potions of speed are also useful for upgrading potions of healing to potions of extra healing via alchemy. Using a speed potion for this allows you to save your potions of gain level and gain energy for other purposes.

Beyond these two uses, potions of speed are not considered especially valuable and are good candidates for dilution.

Reference

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