Difference between revisions of "Quivering blob"

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The '''quivering blob''', {{monsym|quivering_blob}}, is an [[amoeboid]] [[monster]] in [[NetHack]]. Like all [[blob]]s, Quivering blob corpses are considered [[vegan#Vegan|vegan]] and can safely be eaten. Eating a quivering blob corpse provides 100 [[nutrition]] and has a 33% chance of conferring [[poison resistance]]. Perhaps unusually as monsters go, there are no special cases in the source code with respect to quivering blobs; all the information about them is given by their status as a blob, and their stats.
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A '''quivering blob''', {{monsym|quivering blob}}, is a type of [[monster]] that appears in ''[[NetHack]]''. It is one of the few [[blob]] monsters without a harmful passive attack, and has a tendency to wander when moving.
  
Quivering blobs are extremely [[speed|slow]], meaning that they attack infrequently, and cause only minor damage even when they do attack; thus, they are generally considered to not be much of a threat. (Unlike most amoeboid monsters, they do not cause passive damage when attacked.) They also die quickly to most sources of damage; thus, their major tactical and strategic influence on the game is to be eaten for their relatively large chance of conferring poison resistance.  
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A quivering blob has a single touch attack, and possesses [[poison resistance]] and [[sleep resistance]].
  
== Encyclopedia entry ==
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Eating a quivering blob [[corpse]] or [[tin]] is [[vegan]]-compatible as with all blobs, and has a {{frac|3}} chance of conveying poison resistance.
  
{{encyclopedia|
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==Generation==
These giant amoeboid creatures look like nothing more than
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Randomly generated quivering blobs are always created hostile.
puddles of slime, but they both live and move, feeding on
 
metal or wood as well as the occasional dungeon explorer to
 
supplement their diet.
 
  
But we were not on a station platform.  We were on the track ahead
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==Strategy==
as the nightmare, plastic column of fetid black iridescence oozed
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Quivering blobs are extremely slow-moving at 1 [[speed]], cause only minor damage with their infrequent touch attacks, and lack any form of passive attack - they are generally not threatening and easily dispatched, and their corpses serve as a low-risk source of poison resistance.
tightly onward through its fifteen-foot sinus, gathering unholy
 
speed and driving before it a spiral, re-thickening cloud of the
 
pallid abyss vapor.  It was a terrible, indescribable thing vaster
 
than any subway train -- a shapeless congeries of protoplasmic
 
bubbles, faintly self-luminous, and with myriads of temporary eyes
 
forming and unforming as pustules of greenish light all over the
 
tunnel-filling front that bore down upon us, crushing the frantic
 
penguins and slithering over the glistening floor that it and its
 
kind had swept so evilly free of all litter.
 
|        [ At the Mountains of Madness, by H.P. Lovecraft ]}}
 
  
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{{upcoming|3.7.0|Pets can obtain resistance properties from corpses, making quivering blobs a good source of poison resistance for herbivorous pets.}}
  
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==History==
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The quivering blob first appears in Hack 1.21 and Hack for PDP-11, both based on [[Jay Fenlason's Hack]], and is included in the initial bestiary for [[Hack 1.0]]. In Hack 1.21, the quivering blob uses the {{white|Q}} glyph; in Hack for PDP-11, and from Hack 1.0 to [[NetHack 2.3e]], it uses the {{white|q}} glyph. In [[NetHack 3.0.0]], the quivering blob and other blob monsters are moved to their current glyph at {{white|b}}.
  
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==Variants==
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===NetHack brass===
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In [[NetHack brass]], the quivering blob's speed is increased to 8.
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===dNetHack===
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In [[dNetHack]] and [[notdNetHack]], the quivering blob is given a passive attack like other blobs, which uses the same dice as their touch attack.
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==Encyclopedia entry==
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{{encyclopedia-redirect|amoeboid}}
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{{nethack-367}}
 
[[Category:Monsters]]
 
[[Category:Monsters]]
{{nethack-343}}
 

Latest revision as of 23:53, 29 January 2024

A quivering blob, b, is a type of monster that appears in NetHack. It is one of the few blob monsters without a harmful passive attack, and has a tendency to wander when moving.

A quivering blob has a single touch attack, and possesses poison resistance and sleep resistance.

Eating a quivering blob corpse or tin is vegan-compatible as with all blobs, and has a 13 chance of conveying poison resistance.

Generation

Randomly generated quivering blobs are always created hostile.

Strategy

Quivering blobs are extremely slow-moving at 1 speed, cause only minor damage with their infrequent touch attacks, and lack any form of passive attack - they are generally not threatening and easily dispatched, and their corpses serve as a low-risk source of poison resistance.

The following information pertains to an upcoming version (3.7.0). If this version is now released, please verify that it is still accurate, then update the page to incorporate this information.

Pets can obtain resistance properties from corpses, making quivering blobs a good source of poison resistance for herbivorous pets.

History

The quivering blob first appears in Hack 1.21 and Hack for PDP-11, both based on Jay Fenlason's Hack, and is included in the initial bestiary for Hack 1.0. In Hack 1.21, the quivering blob uses the Q glyph; in Hack for PDP-11, and from Hack 1.0 to NetHack 2.3e, it uses the q glyph. In NetHack 3.0.0, the quivering blob and other blob monsters are moved to their current glyph at b.

Variants

NetHack brass

In NetHack brass, the quivering blob's speed is increased to 8.

dNetHack

In dNetHack and notdNetHack, the quivering blob is given a passive attack like other blobs, which uses the same dice as their touch attack.

Encyclopedia entry

See the encyclopedia entry for amoeboid.