Difference between revisions of "Serpent's Tongue"

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'''Serpent's Tongue''' is the guaranteed first sacrifice gift for necromancers in [[SLASH'EM]].
+
'''Serpent's Tongue''' is the guaranteed first sacrifice gift for [[necromancer]]s in [[SLASH'EM]].
  
 
It does double damage to all monsters, and even more to non-poison-resistant enemies:<ref>{{sourcecode|artifact.c|1206|version=SLASH'EM 0.0.7E7F2}}</ref>
 
It does double damage to all monsters, and even more to non-poison-resistant enemies:<ref>{{sourcecode|artifact.c|1206|version=SLASH'EM 0.0.7E7F2}}</ref>
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Despite its being a weak base item type and comparing unfavorably with many other artifacts at +0, a fully-enchanted Serpent's Tongue is among the best weapons in SLASH'EM from an average expected damage perspective. A +7 Serpent's Tongue will, in the best case scenario, do an average of:
 
Despite its being a weak base item type and comparing unfavorably with many other artifacts at +0, a fully-enchanted Serpent's Tongue is among the best weapons in SLASH'EM from an average expected damage perspective. A +7 Serpent's Tongue will, in the best case scenario, do an average of:
* 2 x 2.5 vs. small and 2 x 2 vs. large  
+
* 5 base damage vs. small and 4 base damage vs. large foes
 
* plus 2 x 7 = 14 from the doubled enchantment
 
* plus 2 x 7 = 14 from the doubled enchantment
 
* plus 90% chance of an additional ~10 average damage and 10% chance of instakill vs. non-poison resistant foes
 
* plus 90% chance of an additional ~10 average damage and 10% chance of instakill vs. non-poison resistant foes
 +
* plus any applicable strength and skill bonuses ([[Rogue]], [[Ranger]], [[Tourist]], [[Valkyrie]], [[Wizard]] can all reach expert in dagger)
  
This gives it a total damage of 29 vs. small and 28 vs. large non-poison plus any applicable strength, skill, and blessed damage bonuses, with the additional 10% instakill chance against non-poison resistant foes. Compare this with an average of 31.5 / 30.5 for the [[Bat from Hell]], 32.5 / 34.5 for [[Reaper]], and 34.5 / 34.5 for [[Mjollnir]], none of which can instakill, and of which Reaper is two-handed and Mjollnir does 24 less damage to shock-resistant foes. For these reasons, Serpent's Tongue is an excellent end-game choice for non-lawfuls who can two-weapon.
+
This gives it a total damage of 29 vs. small and 28 vs. large non-poison resistant foes with a 10% chance of instakill, plus any applicable strength, skill, and blessed damage bonuses. Compare this with an average of 31.5 / 30.5 for the [[Bat from Hell]] ([[club]] skill), 32.5 / 34.5 for [[Reaper]] ([[polearm]] skill), and 34.5 / 34.5 for [[Mjollnir]] ([[hammer]] skill), none of which can instakill, and of which Reaper is two-handed and Mjollnir's damage bonus doesn't apply to to shock-resistant foes. For these reasons, Serpent's Tongue is an excellent end-game choice for non-lawfuls either as a primary weapon, or as a secondary weapon for #twoweaponing. Note that [[lawful]]s should avoid Serpent's Tongue as they will receive an [[alignment]] penalty for using poison.
  
 
==References==
 
==References==

Revision as of 18:34, 24 April 2013

)   Serpent's Tongue   Dagger.png
Base item dagger
Damage vs. small 1d4 x2 + (special)
Damage vs. large 1d3 x2 + (special)
To-hit bonus +2
Bonus versus (any)
Weapon skill dagger
Size one-handed
Affiliation
When carried

(none)

When wielded

(none)

When invoked

(none)

Base price 400 zm
Weight 10
Material iron

Serpent's Tongue is the guaranteed first sacrifice gift for necromancers in SLASH'EM.

It does double damage to all monsters, and even more to non-poison-resistant enemies:[1]

  • 40% chance of 2 + d6 damage
  • 30% chance of 4 + 2d6 damage
  • 20% chance of 6 + 3d6 damage
  • 10% chance of poison instadeath

Note that this artifact does not provide poison-resistance!

Despite its being a weak base item type and comparing unfavorably with many other artifacts at +0, a fully-enchanted Serpent's Tongue is among the best weapons in SLASH'EM from an average expected damage perspective. A +7 Serpent's Tongue will, in the best case scenario, do an average of:

  • 5 base damage vs. small and 4 base damage vs. large foes
  • plus 2 x 7 = 14 from the doubled enchantment
  • plus 90% chance of an additional ~10 average damage and 10% chance of instakill vs. non-poison resistant foes
  • plus any applicable strength and skill bonuses (Rogue, Ranger, Tourist, Valkyrie, Wizard can all reach expert in dagger)

This gives it a total damage of 29 vs. small and 28 vs. large non-poison resistant foes with a 10% chance of instakill, plus any applicable strength, skill, and blessed damage bonuses. Compare this with an average of 31.5 / 30.5 for the Bat from Hell (club skill), 32.5 / 34.5 for Reaper (polearm skill), and 34.5 / 34.5 for Mjollnir (hammer skill), none of which can instakill, and of which Reaper is two-handed and Mjollnir's damage bonus doesn't apply to to shock-resistant foes. For these reasons, Serpent's Tongue is an excellent end-game choice for non-lawfuls either as a primary weapon, or as a secondary weapon for #twoweaponing. Note that lawfuls should avoid Serpent's Tongue as they will receive an alignment penalty for using poison.

References