Difference between revisions of "Silver saber"
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They are randomly generated like any other weapon, but the [[watch captain]] in [[Minetown]] has a 50% chance of being generated with one, as does any [[Captain]]. If [[Fort Ludios]] exists, you are extremely likely to find a saber there. | They are randomly generated like any other weapon, but the [[watch captain]] in [[Minetown]] has a 50% chance of being generated with one, as does any [[Captain]]. If [[Fort Ludios]] exists, you are extremely likely to find a saber there. | ||
+ | |||
+ | ==Average damage calculation== | ||
+ | We assume the player has [[expert skill]] in [[saber]], which gives a +2 damage bonus. A blessed weapon deals 1d4 extra damage against [[demon]]s and [[undead]], and being of silver, an added 1d20 to silver-hating monsters. The worst case scenario is against a non-undead, non-demon, non-silver-hating monster. The best case scenario is against a undead/demon silver-hating monster. | ||
+ | {|class="wikitable" | ||
+ | ! Weapon | ||
+ | ! Against regular small monsters | ||
+ | ! Against regular large monsters | ||
+ | ! Worst case scenario | ||
+ | ! Best case scenario | ||
+ | |- | ||
+ | |Blessed silver saber+0 || <math>\frac{1+8}{2}+2=\bold{6.5}</math> || <math>\frac{1+8}{2}+2=\bold{6.5}</math> || <math>\frac{1+8}{2}+2=\bold{6.5}</math> || <math>\frac{1+8}{2}+\frac{1+20}{2}+\frac{1+4}{2}+2=\bold{19.5}</math> | ||
+ | |- | ||
+ | |Blessed silver saber +7 || <math>\frac{1+8}{2}+2+7=\bold{15.5}</math> || <math>\frac{1+8}{2}+2+7=\bold{15.5}</math> || <math>\frac{1+8}{2}+2+7=\bold{15.5}</math> || <math>\frac{1+8}{2}+\frac{1+20}{2}+\frac{1+4}{2}+2+7=\bold{26.5}</math> | ||
+ | |- | ||
+ | |Blessed silver saber +9 || <math>\frac{1+8}{2}+2+9=\bold{15.5}</math> || <math>\frac{1+8}{2}+2+9=\bold{15.5}</math> || <math>\frac{1+8}{2}+2+9=\bold{15.5}</math> || <math>\frac{1+8}{2}+\frac{1+20}{2}+\frac{1+4}{2}+2+9=\bold{28.5}</math> | ||
+ | |} | ||
==SLASH'EM== | ==SLASH'EM== |
Revision as of 07:20, 29 June 2010
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Name | silver saber |
Appearance | silver saber |
Damage vs. small | 1d8+(1d20) |
Damage vs. large | 1d8+(1d20) |
To-hit bonus | +0 |
Weapon skill | saber |
Size | one-handed |
Base price | 75 zm (+10/positive enchant) |
Weight | 40 |
Material | silver |
The silver saber is a silver sword, commonly used as a secondary weapon in #twoweaponing, as it gives silver damage against lycanthropes, demons, vampires, minor demons (except tengu), and shades, in addition to being a respectable weapon in its own right.
Generation
They are randomly generated like any other weapon, but the watch captain in Minetown has a 50% chance of being generated with one, as does any Captain. If Fort Ludios exists, you are extremely likely to find a saber there.
Average damage calculation
We assume the player has expert skill in saber, which gives a +2 damage bonus. A blessed weapon deals 1d4 extra damage against demons and undead, and being of silver, an added 1d20 to silver-hating monsters. The worst case scenario is against a non-undead, non-demon, non-silver-hating monster. The best case scenario is against a undead/demon silver-hating monster.
Weapon | Against regular small monsters | Against regular large monsters | Worst case scenario | Best case scenario |
---|---|---|---|---|
Blessed silver saber+0 | ||||
Blessed silver saber +7 | ||||
Blessed silver saber +9 |
SLASH'EM
SLASH'EM adds a new saber weapon: the rapier. A +1 rapier is guaranteed to appear in Grund's Stronghold.
Saber skill
Saber | |
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Max | Role |
Basic | |
Skilled | |
Expert |
The silver saber is the only weapon to use the saber skill. Artifact sabers are Grayswandir and Werebane.
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