Difference between revisions of "Spellbook of fireball"

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(fixed a few links)
(Applied format as per cone of cold article)
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{{spellbook|name=fireball|level=4|type=[[attack]]|cost=400|turns=12}}
 
{{spellbook|name=fireball|level=4|type=[[attack]]|cost=400|turns=12}}
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'''Fireball''' is a medium-level attack spell. The spellbook is fireproof: reading a [[scroll of fire]], standing on a fire [[trap]] or being hit by a fire ray won't destroy this spellbook.
  
Allows you to learn the fireball spell.
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==Effects==
  
This spellbook is fireproof; Where fire damage from sources like a [[Scroll of fire]] or a [[Wand of fire]] might normally cause a spellbook to burn, this spellbook will not. This is only marginally useful for identification, as a failed test destroys the spellbook.
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===Unskilled or basic===
  
==Effects (unskilled or basic)==
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This spell fires a [[ray]]. NetHack will prompt you for a direction in which to cast the spell. When the ray hits an obstacle or monster, it explodes affecting the square hit and all 8 adjacent squares.
When unskilled or basic in the [[attack spell]]s skill, you choose a direction. If you target yourself with the <tt>.</tt> key, the fireball explodes on your own location, doing 6 to 36 [[damage]] to you (and affects adjacent squares as below; does it do 6-36 or 12-72 damage?). "You explode a fireball on top of yourself!"
 
  
Otherwise, you fire a [[ray]] that explodes when it reaches a [[monster]] (centered on its location) or an obstacle (centred on the square immediately before it). The nine surrounding squares are affected thus:
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===Skilled or expert===
* [[Ice]] melts into a [[pool]] of water. (If in sight, "The ice crackles and melts."; no message otherwise.)
 
* Pools evaporate to leave a [[pit]]. (If in sight, "The water evaporates."; otherwise, "You hear hissing gas.")
 
* There is no effect on other [[water]]. (If in sight, "Some water evaporates."; otherwise, "You hear hissing gas.")
 
* A [[fountain]] dries up. (If in sight, "Steam billows from the fountain."; no message otherwise.)
 
* A closed door is destroyed, halting the ray. (If in sight, "The door is consumed in flames!"; otherwise, "You smell smoke.")
 
* Scrolls or spellbooks in an affected square may be destroyed. [[scroll of fire|Scrolls of fire]], spellbooks of fireball and the [[Book of the Dead]] will resist. (If not blind, "You see a puff of smoke."; if blind, "You smell a whiff of smoke.")
 
* Any monster in an affected square takes 12 to 72 damage if not fire resistant (some monsters may resist and take half damage). This damage is doubled for cold resistant monsters. Flammable armor may be damaged and flammable items in inventories destroyed. Any slime on the monsters is burned away. ("<Monster> is caught in the fireball!" "You are caught in the fireball!")
 
  
==Effects (skilled or expert)==
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You may choose a location at which to cast explosions of fire.  This location may be no more than 10 squares away, and must be in sight and open space.  This spell cannot be used underwater or on the [[Plane of Water]]; if used while [[engulf]]ed, it is automatically cast on your own location.
  
If you are skilled or expert in attack spells, you may [[choose a location]] at which to cast explosions of fire. This location may be no more than 10 squares away, and must be in sight and open space. This spell cannot be used [[underwater]] or on the [[Plane of Water]]. If you use it while [[engulf|swallowed]], it is automatically cast on your own location.
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2 to 9 explosions follow; the first is centred at the location you chose, subsequent ones randomly at any of the nine squares around that point (unless swallowed). Each explosion affects the surrounding squares, as when unskilled/basic.
  
"Your mind fails to lock onto that location!" (out of sight)
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==Messages==
"The spell dissipates over the distance!" (too far)
 
"You're joking! In this weather?" (underwater)
 
"You had better wait for the sun to come out." (Plane of Water)
 
  
2 to 9 explosions follow; the first is centered at the location you chose, and subsequent ones randomly at any of the nine squares around that point (unless swallowed). Each explosion affects the surrounding squares and monsters, doing spell damage plus bonus damage, as above. Any explosions that would be centered on yourself do damage as if you had used it on yourself as above.
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{|class="prettytable"
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!Message!!Reason
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|-
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|"<Monster> is caught in the fireball!."
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|You cast the spell and hit a monster.
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|-
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|"You are caught in the fireball!"
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|You cast the spell and hit yourself, or while engulfed.
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|-
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|"The water evaporates."
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|You cast the spell at a pool
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|-
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|"Some water evaporates!"
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|You cast the spell at a moat
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|-
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|"You hear hissing gas."
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|You cast the spell at water out of sight
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|-
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|"The door is consumed in flames!"
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|You cast the spell at a door
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|-
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|"You smell smoke."
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|You cast the spell at a door out of sight
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|-
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|"Your mind fails to lock onto that location!"
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|You tried to cast the spell at a location out of sight
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|-
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|"The spell dissipates over the distance!"
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|You tried to cast the spell over too great a distance
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|-
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|"You're joking! In this weather?"
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|You tried to cast the spell underwater
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|-
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|"You had better wait for the sun to come out."
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|You tried to cast the spell at skilled/expert, on the Plane of Water
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|}
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==Strategy==
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Advancing to skilled deprives you of the ability to explode fireballs in dark squares, but otherwise massively increases the destructive power of the spell. Enhancing to expert skill gives no benefits over skilled for this spell.
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Blasting an enemy with fire will destroy potions and scrolls they are carrying and often damage their armor. You are likely to destroy any [[fountain]]s you hit.
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 +
The minimum safe range for this spell is 3 spaces away, however this can still kill monsters standing next to you if the random explosions are positioned favourably.
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Use this wiki to determine which monsters are [[fire resistance|fire resistant]] before you let fly and expend 20 power. Add [[spellbook of cone of cold|cone of cold]] to your repertoire for an equivalent attack option for killing [[fire resistance|fire resistant]] monsters, and preserve any scrolls and spellbooks your targets possess.
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==See also==
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* [[Wand of fire]]
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* [[Fire horn]]
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* [[Spellbook of cone of cold]]
  
 
{{DOD}}
 
{{DOD}}
[[Category:Spellbooks|Fireball]]
 

Revision as of 18:47, 1 December 2010

spellbook of
+   fireball   Light green spellbook.png
Appearance random
Base price 400 zm
Weight 50
Turns to read 12
Ink to write 20–39
Spell type [[attack spells|attack]]
Level 4
Power cost 20 Pw

Fireball is a medium-level attack spell. The spellbook is fireproof: reading a scroll of fire, standing on a fire trap or being hit by a fire ray won't destroy this spellbook.

Effects

Unskilled or basic

This spell fires a ray. NetHack will prompt you for a direction in which to cast the spell. When the ray hits an obstacle or monster, it explodes affecting the square hit and all 8 adjacent squares.

Skilled or expert

You may choose a location at which to cast explosions of fire. This location may be no more than 10 squares away, and must be in sight and open space. This spell cannot be used underwater or on the Plane of Water; if used while engulfed, it is automatically cast on your own location.

2 to 9 explosions follow; the first is centred at the location you chose, subsequent ones randomly at any of the nine squares around that point (unless swallowed). Each explosion affects the surrounding squares, as when unskilled/basic.

Messages

Message Reason
"<Monster> is caught in the fireball!." You cast the spell and hit a monster.
"You are caught in the fireball!" You cast the spell and hit yourself, or while engulfed.
"The water evaporates." You cast the spell at a pool
"Some water evaporates!" You cast the spell at a moat
"You hear hissing gas." You cast the spell at water out of sight
"The door is consumed in flames!" You cast the spell at a door
"You smell smoke." You cast the spell at a door out of sight
"Your mind fails to lock onto that location!" You tried to cast the spell at a location out of sight
"The spell dissipates over the distance!" You tried to cast the spell over too great a distance
"You're joking! In this weather?" You tried to cast the spell underwater
"You had better wait for the sun to come out." You tried to cast the spell at skilled/expert, on the Plane of Water

Strategy

Advancing to skilled deprives you of the ability to explode fireballs in dark squares, but otherwise massively increases the destructive power of the spell. Enhancing to expert skill gives no benefits over skilled for this spell.

Blasting an enemy with fire will destroy potions and scrolls they are carrying and often damage their armor. You are likely to destroy any fountains you hit.

The minimum safe range for this spell is 3 spaces away, however this can still kill monsters standing next to you if the random explosions are positioned favourably.

Use this wiki to determine which monsters are fire resistant before you let fly and expend 20 power. Add cone of cold to your repertoire for an equivalent attack option for killing fire resistant monsters, and preserve any scrolls and spellbooks your targets possess.

See also

This page is based on a spoiler by Dylan O'Donnell. The original license is:

Redistribution, copying, and editing of these spoilers, with or without modification, are permitted provided that the following conditions are met:

  1. The original contributors to any spoiler must continue to be credited.
  2. Any modifications to the spoiler must be acknowledged and credited.