Spellbook of turn undead

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Revision as of 16:23, 28 October 2019 by Pinkbeast (talk | contribs) (Strategy: Rewrite (I'm afraid, back to close to where it started) - this implied the spell's high Pw cost made it _better_ for resurrecting pets.)
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spellbook of
+   turn undead   Light green spellbook.png
Appearance random
Abundance 1.62%
Base price 600 zm
Weight 50
Turns to read 48
Ink to write 30–59
Spell type clerical
Level 6
Power cost 30 Pw
Direction beam
Equivalent wand of undead turning
Special for knight

The spellbook of turn undead allows you to learn the "turn undead" spell. This is the knight's special spell.

Casting turn undead creates a beam which deals 1d8 damage to undead monsters it hits (doubled for a knight with the Magic Mirror of Merlin), and causes them to flee if they fail a resistance check, much like the wand of undead turning. It also has the ability to "unturn dead",[1] which revives corpses and rejuvenates eggs.

Strategy

Like the wand, the spell is not very useful offensively, especially due to its high power cost. The spell (and wand) are primarily used to bring a useful pet back to life or freshen the rotten corpse of a large monster (e.g. a giant) so that it can be safely eaten for instrinsics or strength gain.

References

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.