Spellbook of turn undead
spellbook of + turn undead | |
---|---|
Appearance | random |
Abundance | 1.62% |
Base price | 600 zm |
Weight | 50 |
Turns to read | 48 |
Ink to write | 30–59 |
Spell type | clerical |
Level | 6 |
Power cost | 30 Pw |
Direction | beam |
Equivalent | wand of undead turning |
Special for | knight |
Allows you to learn the turn undead spell. This is the knight's special spell. It produces a beam which works like that from a wand of undead turning.
Turn undead creates a beam which deals 1d8 damage to undead monsters it hits (doubled for a knight with the Magic Mirror of Merlin), and causes them to flee if they fail a resistance check.
The beam has a second, less obvious, but arguably more useful function in NetHack: unturn dead [1]. This will revive corpses and rejuvenate eggs.
Strategy
It is not at all useful as an offensive function due to its very high power cost. It is most useful for bringing a useful pet back to life or freshening the corpse of a large rotten monster (e.g. a giant) so that it can be safely eaten for instrinsics or strength gain.
References
- ↑ unturn_dead in zap.c
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