Difference between revisions of "Swimmer"
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{{stub|How does being a swimmer affect a monster?}} | {{stub|How does being a swimmer affect a monster?}} | ||
[[Category:Monster attributes]] | [[Category:Monster attributes]] | ||
+ | {{nethack-343}} |
Revision as of 19:41, 21 December 2015
A swimmer is any monster that has the M1_SWIM
flag set. Only swimmers will be generated on the Plane of Water.[1] Attacking a swimmer with a trident while it is in water gives a +4 to-hit bonus.[2]
List of swimmers
Individual monsters
- : baby crocodile
- : crocodile
- g gremlin
- & mail daemon
- : newt
- R rust monster
- & water demon
- E water elemental
- n water nymph
- T water troll
- r woodchuck
Entire classes
- all snakes:
- S cobra
- S garter snake
- S pit viper
- S python
- S snake
- S water moccasin
- all sea monsters:
Unique monsters
- This page is a stub. Should you wish to do so, you can contribute by expanding this page.
A user has suggested improving this page or section as follows:
"How does being a swimmer affect a monster?"
This page may need to be updated for the current version of NetHack.
It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.
Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.