Difference between revisions of "The Heart of Ahriman"

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m ("gray stone" -> gray stone)
(Link to naming artifacts for more info on that bug.)
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The Heart of Ahriman can also be used as a projectile weapon: when thrown or [[sling|slung]], it gives +d5 to hit. It also does double damage to the monster it hits but only when it's slung.
 
The Heart of Ahriman can also be used as a projectile weapon: when thrown or [[sling|slung]], it gives +d5 to hit. It also does double damage to the monster it hits but only when it's slung.
  
Attempting to name an ordinary luckstone The Heart of Ahriman always makes your hand slip and gives it another name; together with kicking (to detect [[loadstone]]s) and rubbing (to detect [[touchstone]]s), this provides a surefire way to distinguish any unidentified [[gray stone]].
+
Attempting to name an ordinary luckstone as The Heart of Ahriman always makes your hand slip and gives it another name. You could exploit the [[naming artifacts]] bug and try to name ''any'' unidentified gray stone as The Heart of Ahriman; if it succeeds, then you know that it was not a luckstone. Together with kicking (to detect [[loadstone]]s) and rubbing (to detect [[touchstone]]s), this bug provides a surefire way to distinguish any unidentified [[gray stone]].
  
 
[[Category:Quest artifacts|Heart of Ahriman]]
 
[[Category:Quest artifacts|Heart of Ahriman]]

Revision as of 19:16, 4 September 2006

The Heart of Ahriman is the barbarian quest artifact. It is neutral for wishing purposes. Its base item type is a luckstone and it also has exactly the same properties that regular luckstones have.

The Heart of Ahriman is arguably one of the weakest quest artifacts. The most useful feature it has is that when invoked, it toggles levitation on or off. When carried, it confers stealth.

The Heart of Ahriman can also be used as a projectile weapon: when thrown or slung, it gives +d5 to hit. It also does double damage to the monster it hits but only when it's slung.

Attempting to name an ordinary luckstone as The Heart of Ahriman always makes your hand slip and gives it another name. You could exploit the naming artifacts bug and try to name any unidentified gray stone as The Heart of Ahriman; if it succeeds, then you know that it was not a luckstone. Together with kicking (to detect loadstones) and rubbing (to detect touchstones), this bug provides a surefire way to distinguish any unidentified gray stone.