Difference between revisions of "The Master Key of Thievery"

From NetHackWiki
Jump to navigation Jump to search
(infobox)
(Encyclopedia entry)
Line 14: Line 14:
 
'''The Master Key of Thievery''' is the [[rogue]] [[quest artifact]]. It is [[chaotic]] for [[wish]]ing purposes. Its base item type is a [[skeleton key]].
 
'''The Master Key of Thievery''' is the [[rogue]] [[quest artifact]]. It is [[chaotic]] for [[wish]]ing purposes. Its base item type is a [[skeleton key]].
  
When carried, the Key confers [[warning]], [[teleport control]] and [[half physical damage]]. Using the Master Key of Thievery for unlocking always succeeds. It also speaks to you: it gives a random rumor, true if the Key is blessed, false if cursed and either if uncursed. Invoking it removes all traps<ref>[[artifact.c#line1250]]</ref> in the [[door]] or [[container]].
+
When carried, the Key confers [[warning]], [[teleport control]] and [[half physical damage]]. Using the Master Key of Thievery for unlocking always succeeds. It also speaks to you: it gives a random rumor, true if the Key is blessed, false if cursed and either if uncursed. [[Invoke|Invoking]] it removes all traps<ref>[[artifact.c#line1250]]</ref> in the [[door]] or [[container]].
 +
 
 +
==Encyclopedia entry==
 +
  This skeleton key was fashioned in ages past and imbued with
 +
  a powerful magic which allows it to open any lock.  When
 +
  carried, it grants its owner warning, teleport control, and
 +
  reduces all physical damage by half.  Finally, when invoked,
 +
  it has the ability to disarm any trap.
  
 
==References==
 
==References==

Revision as of 18:27, 19 January 2008

(   The Master Key of Thievery   Skeleton key.png
Base item skeleton key
Affiliation
When carried
When applied
When invoked
Base price 3500 zm
Weight 3

The Master Key of Thievery is the rogue quest artifact. It is chaotic for wishing purposes. Its base item type is a skeleton key.

When carried, the Key confers warning, teleport control and half physical damage. Using the Master Key of Thievery for unlocking always succeeds. It also speaks to you: it gives a random rumor, true if the Key is blessed, false if cursed and either if uncursed. Invoking it removes all traps[1] in the door or container.

Encyclopedia entry

 This skeleton key was fashioned in ages past and imbued with
 a powerful magic which allows it to open any lock.  When
 carried, it grants its owner warning, teleport control, and
 reduces all physical damage by half.  Finally, when invoked,
 it has the ability to disarm any trap.

References