Difference between revisions of "Two-handed sword"
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Two handed swords can become a nuisance when cursed because you lose all use of your hands. | Two handed swords can become a nuisance when cursed because you lose all use of your hands. | ||
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+ | '''[[Barbarian]]s''' have a 50% chance of starting off with a two-handed sword | ||
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{{stub}} | {{stub}} | ||
[[Category:Weapons]] | [[Category:Weapons]] |
Revision as of 23:51, 10 January 2008
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Name | two-handed sword |
Appearance | two-handed sword |
Damage vs. small | 1d12 |
Damage vs. large | 3d6 |
To-hit bonus | +0 |
Weapon skill | two-handed sword |
Size | two-handed |
Base price | 50 zm (+10/positive enchant) |
Weight | 150 |
Material | iron |
A two-handed sword is a kind of melee weapon.
Two-handed sword skill
Two-handed sword | |
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Max | Role |
Basic | |
Skilled | |
Expert |
The two-handed sword skill covers the use of two-handed swords and tsurugis. The only artifact two-handed sword is The Tsurugi of Muramasa.
Two handed swords can become a nuisance when cursed because you lose all use of your hands.
Barbarians have a 50% chance of starting off with a two-handed sword
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