Difference between revisions of "User:Fyr/YANI"

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* A watery version of a vault: the [[User:Fyr/YANI/Tank|fishtank]].
 
* A watery version of a vault: the [[User:Fyr/YANI/Tank|fishtank]].
  
* A couple of [[SMOP]]s - for example, [[water troll]]s turning into [[ice troll]]s when you hit them with a wand or spell of cold, and vice versa when hit with fire. Another idea is the water trap: basically a regular square that turns into a [[pool]] when the trap is triggered.
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* A couple of [[SMOP]]s:
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**[[Water troll]]s may turn into [[ice troll]]s when you hit them with a cold attack (wand or spell, or Frostbrand); ice trolls may become water trolls when hit with fire.  
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**Water trap: basically a regular square that turns into a [[pool]] when the trap is triggered.
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**When you case [[spellbook of polymorph|polymorph]] at a monster at Skilled level or above, and you have [[polymorph control]], then you are prompted to specify what you want the target to turn into, with a chance of success proportional to the difference between the monster's level and the base level of your selection.
  
 
* Here is one that's not watery: the [[User:Fyr/YANI/Gladiator|Gladiator]] role.
 
* Here is one that's not watery: the [[User:Fyr/YANI/Gladiator|Gladiator]] role.
  
* Suggested [[User:Fyr/YANI/Religion|religion]] updates.
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* Some suggestions for making [[User:Fyr/YANI/Religion|religion]] more robust.
  
 
* Fun with [[randomized appearance]]s which I will call [[User:Fyr/YANI/Appearance aptness|appearance aptness]].
 
* Fun with [[randomized appearance]]s which I will call [[User:Fyr/YANI/Appearance aptness|appearance aptness]].

Revision as of 05:36, 1 July 2014

I seem to have a lot of ideas related to water. Here are some of them.

  • Another new role: the Diver, and a new weapon for them to use: the net.
  • A watery version of a vault: the fishtank.
  • A couple of SMOPs:
    • Water trolls may turn into ice trolls when you hit them with a cold attack (wand or spell, or Frostbrand); ice trolls may become water trolls when hit with fire.
    • Water trap: basically a regular square that turns into a pool when the trap is triggered.
    • When you case polymorph at a monster at Skilled level or above, and you have polymorph control, then you are prompted to specify what you want the target to turn into, with a chance of success proportional to the difference between the monster's level and the base level of your selection.
  • Here is one that's not watery: the Gladiator role.
  • Some suggestions for making religion more robust.