Difference between revisions of "User:Red kangaroo/YANIs/Dungeon/Castle"

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(Extended Castle)
 
m
Line 52: Line 52:
 
The maze on the left side has diggable walls, with the exception of the wall separating it from the castle. The castle has undiggable walls. Teleportation is not permitted.
 
The maze on the left side has diggable walls, with the exception of the wall separating it from the castle. The castle has undiggable walls. Teleportation is not permitted.
  
Getting into the [[Valley]] in this map is easy. However, going upstairs from the Valley deposits the player next to the [[hole]] in the left-uppermost prison room, making escape more tricky. If the player doesn't feel like invading the castle through the double [[drawbridge]], it's possible to dissolve the [[iron bars]] in the lower bastion with a [[potion of acid|potion]] of a [[wand of acid]] and enter there.
+
Getting into the [[Valley]] in this map is easy. However, going upstairs from the Valley deposits the player next to the [[hole]] in the left-uppermost prison room, making escape more tricky. The holes in the moat have a sucking effect similar to the [[Sokoban]] holes, forcing the player down if he or she tries to [[levitation|levitate]] or [[flight|fly]] over it. If the player doesn't feel like invading the castle through the double [[drawbridge]], it's possible to dissolve the [[iron bars]] in the lower bastion with a [[potion of acid|potion]] of a [[wand of acid]] and enter there.
  
 
The [[prisoner]]s, the [[Priest (player monster)|priests]] and the [[aligned priest]] are peaceful. Each of the [[captain]]s marked is guaranteed at least one [[attack wand]], with a chance of up to three. The courtyard in the middle of the castle contains twenty random monsters from the [[h]], [[n]], [[H]], [[L]], [[O]], [[T]] and [[V]] classes, or random [[player monster]]s with guaranteed good equipment. The [[pool]] also contains a kraken and two random [[sea monster]]s.
 
The [[prisoner]]s, the [[Priest (player monster)|priests]] and the [[aligned priest]] are peaceful. Each of the [[captain]]s marked is guaranteed at least one [[attack wand]], with a chance of up to three. The courtyard in the middle of the castle contains twenty random monsters from the [[h]], [[n]], [[H]], [[L]], [[O]], [[T]] and [[V]] classes, or random [[player monster]]s with guaranteed good equipment. The [[pool]] also contains a kraken and two random [[sea monster]]s.

Revision as of 10:24, 21 March 2016

Work in progress!

Moat

The following maps may appear as the lowest level of the new Castle, each with a different "moat".


---------------------------------------------------------------------------
|...|@|...|##################|^^^^^^^^^|                                  |
|.^.+#+.@.|#|-----------S---+---|^^^^^.+                                  |
|...|#|...|(|.CS.DS.CS.D.|@.@.@.-|^^^..|                                  |
|-#-|#|-#-|S-#--#--#--#--|...._.@|^^^..|                                  |
|...|#|@..|..............|.@.@.@-|^^^^.|                                  |
|.@.+#|.(.+.....}}}}.....|------|^^^^..|                                  |
|...|#|@..|....}}}}}}....|.b.#^^^^^^^^^|                                  |
|-#-|#|-#-|.....}}}}.....+.a.#^^^^^^^.^|                                  |
|...|#|...|..............|.r.--|^^^^...|              m a z e             |
|.@.+#+.%.|S--#--#--#--#-|.r...#^......|                                  |
|...|#|...|.@(DS'.SD.S..'|.a.--|^^^....|                                  |
|----+------------------S|.c.#^^^^^^^..|                                  |
|...............+########|.k.#^^^^^^^^.|                                  |
|...barracks....|--------|-+----|^^^^^.|                                  |
|...............|.......<|....@.#^^^^..|                                  |
|---+-------+---|barracks|(..@..#^^^...|                                  |
|.......|.......|+----------S---|..^^..+                                  |
|.weapon|.armor.|############|'........|                                  |
---------------------------------------------------------------------------

The maze on the left side has diggable walls, with the exception of the wall separating it from the castle. The castle has undiggable walls. Teleportation is not permitted.

Getting into the Valley in this map is easy. However, going upstairs from the Valley deposits the player next to the hole in the left-uppermost prison room, making escape more tricky. The holes in the moat have a sucking effect similar to the Sokoban holes, forcing the player down if he or she tries to levitate or fly over it. If the player doesn't feel like invading the castle through the double drawbridge, it's possible to dissolve the iron bars in the lower bastion with a potion of a wand of acid and enter there.

The prisoners, the priests and the aligned priest are peaceful. Each of the captains marked is guaranteed at least one attack wand, with a chance of up to three. The courtyard in the middle of the castle contains twenty random monsters from the h, n, H, L, O, T and V classes, or random player monsters with guaranteed good equipment. The pool also contains a kraken and two random sea monsters.

The four marked chests all stand upon a burned Elbereth / cursed scroll of scare monster and contain a random wand, but the wand of wishing was moved up to the third floor of the Castle. The altar and the aligned priest are co-aligned, but the room is not a temple, so #chatting to the priest will anger him or her.

Middle

Tower