Difference between revisions of "Wall"

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{{features}}
 
{{features}}
The '''wall''' is a [[square|terrain type]] represented mainly by {{lightgray|-}} and {{lightgray||}}.
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The '''wall''' is a [[square|terrain type]] represented mainly by {{lightgray|-}} and {{lightgray||}}.
  
 
There are a few ways to pass through walls.
 
There are a few ways to pass through walls.
  
 
*You can [[dig]] through most walls.
 
*You can [[dig]] through most walls.
*You can pass through walls if you are [[polymorph|polymorphed]] into a [[monster]] that can do so.
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*You can pass through walls if you are [[polymorph]]ed into a [[monster]] that can do so.
 
*A [[dwarf]] with a [[pickaxe]], an [[umber hulk]], or a [[rock mole]] will randomly dig through walls, clearing a path for you.
 
*A [[dwarf]] with a [[pickaxe]], an [[umber hulk]], or a [[rock mole]] will randomly dig through walls, clearing a path for you.
  
Sometimes items (mostly [[zorkmid|gold]] and [[gem|gems]]) are embedded in walls. If you don't have any means of digging, [[Kick|kicking]] the wall will sometimes make the item fall loose, allowing you to pick it up.
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Sometimes items (mostly [[zorkmid|gold]] and [[gem]]s) are embedded in walls. If a monster, such as a Xorn, is killed while phasing through a wall, any objects it is carrying will become embedded in the wall.
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If you don't have any means of digging, [[Kick|kicking]] the wall will sometimes make the item fall loose, allowing you to pick it up.  You can also zap the objects with a [[wand of teleportation]] to move them to random locations on the level.  Embedded items can be polymorphed with a [[wand of polymorph]], but this does not remove them from the wall.
  
 
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{{stub}}
 
 
[[Category:Dungeon features]]
 
[[Category:Dungeon features]]

Revision as of 01:12, 25 October 2010


The wall is a terrain type represented mainly by - and .

There are a few ways to pass through walls.

Sometimes items (mostly gold and gems) are embedded in walls. If a monster, such as a Xorn, is killed while phasing through a wall, any objects it is carrying will become embedded in the wall.

If you don't have any means of digging, kicking the wall will sometimes make the item fall loose, allowing you to pick it up. You can also zap the objects with a wand of teleportation to move them to random locations on the level. Embedded items can be polymorphed with a wand of polymorph, but this does not remove them from the wall.

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