Difference between revisions of "Wall"

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m (escape |, it has a special meaning in wikmarkup)
m (mention the "glyphless" (solid, unfinished) wall.)
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{{features}}
 
{{features}}
The '''wall''' is a [[square|terrain type]] represented mainly by {{lightgray|-}} and {{lightgray|1=|}}.
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The '''wall''' is a [[square|terrain type]] represented mainly by {{lightgray|-}} and {{lightgray||}}, or {{lightgray| }}.
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The solid black {{lightgray| }} generally represents solid, unfinished walls, and the other glyphs some kind of "finished" walls.
  
 
There are a few ways to pass through walls.
 
There are a few ways to pass through walls.
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If you don't have any means of digging, [[kick]]ing the wall will sometimes make the item fall loose, allowing you to pick it up.  You can also zap the objects with a [[wand of teleportation]] to move them to random locations on the level.  Embedded items can be polymorphed with a [[wand of polymorph]], but this does not remove them from the wall.
 
If you don't have any means of digging, [[kick]]ing the wall will sometimes make the item fall loose, allowing you to pick it up.  You can also zap the objects with a [[wand of teleportation]] to move them to random locations on the level.  Embedded items can be polymorphed with a [[wand of polymorph]], but this does not remove them from the wall.
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Note that {{lightgray| }} can also represent [[air]].
  
 
{{stub}}
 
{{stub}}
 
[[Category:Dungeon features]]
 
[[Category:Dungeon features]]

Revision as of 08:56, 28 November 2010

The wall is a terrain type represented mainly by - and |, or  .

The solid black   generally represents solid, unfinished walls, and the other glyphs some kind of "finished" walls.

There are a few ways to pass through walls.

Sometimes items (mostly gold and gems) are embedded in walls. If a monster, such as a Xorn, is killed while phasing through a wall, any objects it is carrying will become embedded in the wall.

If you don't have any means of digging, kicking the wall will sometimes make the item fall loose, allowing you to pick it up. You can also zap the objects with a wand of teleportation to move them to random locations on the level. Embedded items can be polymorphed with a wand of polymorph, but this does not remove them from the wall.

Note that   can also represent air.

This page is a stub. Should you wish to do so, you can contribute by expanding this page.