Difference between revisions of "Wand of lightning"

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The '''wand of lightning''' shoots shocking [[bolt]]s, dealing 6d6 damage to non-[[shock resistance|shock resistant]] targets. The beam bounces when it hits walls or targets with [[reflection]].
 
The '''wand of lightning''' shoots shocking [[bolt]]s, dealing 6d6 damage to non-[[shock resistance|shock resistant]] targets. The beam bounces when it hits walls or targets with [[reflection]].
  
It is especially annoying when [[monster]]s [[zap]] one against you. A bolt of lightning can destroy almost any [[ring]] or [[wand]] in your inventory. Some [[soldier]] might surprise you with a bolt that destroys your only [[ring of slow digestion]]. You might have guessed this, but one specific ring and one specific wand, the [[ring of shock resistance]] and the wand of lightning itself, are immune to this type of destruction.{{refsrc|zap.c|3881}}
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It is especially annoying when [[monster]]s [[zap]] one against you. A bolt of lightning can destroy almost any [[ring]] or [[wand]] in your inventory. Some [[soldier]] might surprise you with a bolt that destroys your only [[ring of slow digestion]]. One specific ring and one specific wand, the [[ring of shock resistance]] and the wand of lightning itself, are immune to this type of destruction.{{refsrc|zap.c|3881}}
  
 
Even if it doesn't hit and even if you have [[reflection]], it is guaranteed to blind you. That lasts for 1-50 (more) turns, capped at 127; (1-50 if engraving, 0-99 turns if zapping yourself, (ulevel/2+1)d50 if your own bounces).<ref>{{sourcecode|engrave.c|1107}}, [[Zap.c#line1914]], [[Zap.c#line3028]], [[zap.c#line3465]]</ref>
 
Even if it doesn't hit and even if you have [[reflection]], it is guaranteed to blind you. That lasts for 1-50 (more) turns, capped at 127; (1-50 if engraving, 0-99 turns if zapping yourself, (ulevel/2+1)d50 if your own bounces).<ref>{{sourcecode|engrave.c|1107}}, [[Zap.c#line1914]], [[Zap.c#line3028]], [[zap.c#line3465]]</ref>

Revision as of 20:57, 4 May 2013

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Name lightning
Appearance random
Abundance 4%
Base price 175 zm
Weight 7
Type ray
Maximum charges 8
Monster use Will not be used by monsters.

The wand of lightning shoots shocking bolts, dealing 6d6 damage to non-shock resistant targets. The beam bounces when it hits walls or targets with reflection.

It is especially annoying when monsters zap one against you. A bolt of lightning can destroy almost any ring or wand in your inventory. Some soldier might surprise you with a bolt that destroys your only ring of slow digestion. One specific ring and one specific wand, the ring of shock resistance and the wand of lightning itself, are immune to this type of destruction.[1]

Even if it doesn't hit and even if you have reflection, it is guaranteed to blind you. That lasts for 1-50 (more) turns, capped at 127; (1-50 if engraving, 0-99 turns if zapping yourself, (ulevel/2+1)d50 if your own bounces).[2]

Like a wand of fire, engraving Elbereth with a wand of lightning makes a permanent E-square. This works guaranteed if you have no impairments. The only problem is that burning any text into the ground with a wand of lightning will blind you. It's less crippling, though, if you also have telepathy or a unicorn horn. However, the wand of lightning is better than the wand of fire in that it won't be destroyed by shock, which can be a factor if you lack reflection (or are dealing with chest traps, returning Mjollnir, energy vortices or electric eels).

Applying a wand of lightning deals quadruple damage[3] to yourself and all surrounding squares. Your inventory is subject to the same effects as though you were zapped with the wand, i.e. your rings and wands may explode. Thus, it is not a very desirable way to inflict damage to monsters near you, unless you have no valuable rings or wands, or are are going to die next turn anyway.

Using a wand of lightning while inside a monster (such as a vortex) will blind you, and may cause the affected monster to sub-divide.[citation needed]

References